265 lines
8.0 KiB
YAML
265 lines
8.0 KiB
YAML
ability_mods:
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cha_mod: 4
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con_mod: 0
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dex_mod: 5
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int_mod: -1
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str_mod: -5
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wis_mod: 2
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ac: 22
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: '**Requirement** The poltergeist must be invisible.'
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effect: The poltergeist becomes visible, appearing as a skeletal, ghostlike humanoid.
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Each creature within 30 feet must attempt a DC 21 Will save, becoming __frightened
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2__ on a failure. On a critical failure, it's also fleeing for as long as it's
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__frightened__. On a success, the creature is temporarily immune for 1 minute.
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At the start of its next turn, the poltergeist becomes invisible again.
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failure: null
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frequency: null
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maximum_duration: null
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name: Frighten
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range: null
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raw_description: '**Frighten** [One Action] (__concentrate__, __emotion__, __fear__,
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__incapacitation__, __mental__) **Requirement** The poltergeist must be invisible.
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**Effect** The poltergeist becomes visible, appearing as a skeletal, ghostlike
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humanoid. Each creature within 30 feet must attempt a DC 21 Will save, becoming
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__frightened 2__ on a failure. On a critical failure, it''s also fleeing for as
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long as it''s __frightened__. On a success, the creature is temporarily immune
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for 1 minute. At the start of its next turn, the poltergeist becomes invisible
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again.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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- emotion
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- fear
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- incapacitation
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- mental
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: "The poltergeist telekinetically throws numerous small objects, such\
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\ as dozens of pieces of silverware or books, either spreading them out among\
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\ multiple foes or directing them at one target.\n\n * When this effect is spread\
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\ out among multiple foes, the poltergeist makes a telekinetic object Strike at\
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\ a –2 penalty against each creature within 30 feet. These count as one attack\
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\ for the poltergeist's multiple attack penalty, and the penalty doesn't increase\
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\ until after all the attacks.\n\n * When this effect has only one target, the\
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\ poltergeist makes a telekinetic object Strike against the target, and the damage\
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\ increases to 3d12. It deals 1d12 damage on a failure, and no damage on a critical\
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\ failure."
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Telekinetic Storm
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range: null
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raw_description: "**Telekinetic Storm** [Two Actions] (__concentrate__, __evocation__,\
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\ __occult__) The poltergeist telekinetically throws numerous small objects, such\
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\ as dozens of pieces of silverware or books, either spreading them out among\
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\ multiple foes or directing them at one target.\n\n * When this effect is spread\
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\ out among multiple foes, the poltergeist makes a telekinetic object Strike at\
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\ a –2 penalty against each creature within 30 feet. These count as one attack\
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\ for the poltergeist's multiple attack penalty, and the penalty doesn't increase\
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\ until after all the attacks.\n\n * When this effect has only one target, the\
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\ poltergeist makes a telekinetic object Strike against the target, and the damage\
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\ increases to 3d12. It deals 1d12 damage on a failure, and no damage on a critical\
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\ failure."
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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- evocation
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- occult
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trigger: null
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alignment: LE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A poltergeist is naturally invisible. It becomes visible only when
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it uses Frighten.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Natural Invisibility
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range: null
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raw_description: '**Natural Invisibility** A poltergeist is naturally invisible.
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It becomes visible only when it uses Frighten.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a poltergeist is destroyed, it re-forms, fully healed, where it
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was destroyed after 2d4 days. A poltergeist can be permanently destroyed only
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if someone determines the reason for its existence and sets right whatever prevents
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the spirit from resting.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Rejuvenation
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range: null
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raw_description: '**Rejuvenation** (__necromancy__, __occult__) When a poltergeist
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is destroyed, it re-forms, fully healed, where it was destroyed after 2d4 days.
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A poltergeist can be permanently destroyed only if someone determines the reason
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for its existence and sets right whatever prevents the spirit from resting.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- necromancy
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- occult
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The poltergeist makes a telekinetic object Strike against the triggering
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creature.
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failure: null
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frequency: null
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maximum_duration: null
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name: Telekinetic Defense
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range: null
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raw_description: '**Telekinetic Defense** [Reaction] **Trigger** A creature approaches
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within 10 feet of the poltergeist. **Effect** The poltergeist makes a telekinetic
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object Strike against the triggering creature.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature approaches within 10 feet of the poltergeist.
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description: 'When a creature dies, and for whatever reason its spirit is unable or
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unwilling to leave the site of its death, that spirit may manifest as a poltergeist:
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a restless invisible spirit that is still able to manipulate physical objects. Many
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poltergeists perished in a way that resulted from or has led to extreme emotional
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trauma.
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**__Recall Knowledge - Spirit__ (__Occultism__)**: DC 20
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 20'
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hp: 55
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hp_misc: rejuvenation
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immunities:
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- death effects
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- disease
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- paralyzed
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- poison
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- precision
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- unconscious
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languages:
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- Common
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level: 5
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melee_attacks: null
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name: Poltergeist
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perception: 11
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ranged_attacks:
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- action_cost: One Action
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damage:
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- formula: 2d12
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type: bludgeoning, piercing, or slashing (depending on object)
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name: telekinetic object
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to_hit: 13
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traits:
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- evocation
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- magical
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- occult
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- range increment 60 feet
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resistances:
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- amount: 5
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misc: null
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type: all damage
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 14
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ref_misc: null
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will: 13
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A poltergeist is tied to a location and can't travel more than 120
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feet from the place where it was created or formed. Some poltergeists are instead
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bound to a specific room, building, or similar area
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Site Bound
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range: null
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raw_description: '**Site Bound** A poltergeist is tied to a location and can''t
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travel more than 120 feet from the place where it was created or formed. Some
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poltergeists are instead bound to a specific room, building, or similar area'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 14
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misc: null
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name: Acrobatics
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- bonus: 15
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misc: null
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name: Intimidation
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- bonus: 14
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary
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page_start: '264'
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page_stop: null
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speed:
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- amount: 20
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misc: null
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type: fly
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spell_lists:
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- attack_bonus: 13
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cantrips:
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- level: 3
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spells:
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- misc: null
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name: mage hand
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constants: null
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dc: 23
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focus_points: null
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misc: null
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spell_lists:
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- level: 3
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spells:
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- misc: at will
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name: telekinetic maneuver
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spells_source: Occult Innate Spells
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traits:
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- Incorporeal
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- Spirit
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- Undead
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