247 lines
7.2 KiB
YAML
247 lines
7.2 KiB
YAML
ability_mods:
|
||
cha_mod: 3
|
||
con_mod: 1
|
||
dex_mod: 4
|
||
int_mod: 3
|
||
str_mod: 0
|
||
wis_mod: 1
|
||
ac: 22
|
||
ac_special: null
|
||
active_abilities:
|
||
- action_cost: Free Action
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: null
|
||
effect: The quickling becomes __invisible__ until it uses an attack, manipulate,
|
||
or move action. The quickling can't use Fade from View again for 1d4 rounds.
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Fade from View
|
||
range: null
|
||
raw_description: '**Fade from View** [Free Action] **Requirements** The quickling
|
||
used no __attack__, __manipulate__, or __move__ actions in the previous round;
|
||
**Effect** The quickling becomes __invisible__ until it uses an attack, manipulate,
|
||
or move action. The quickling can''t use Fade from View again for 1d4 rounds.'
|
||
requirements: The quickling used no __attack__, __manipulate__, or __move__ actions
|
||
in the previous round
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
- action_cost: None
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: The quickling's Strikes deal an extra 1d6 precision damage to __flat-footed__
|
||
creatures.
|
||
effect: null
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Sneak Attack
|
||
range: null
|
||
raw_description: '**__Sneak Attack__** The quickling''s Strikes deal an extra 1d6
|
||
precision damage to __flat-footed__ creatures.'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
- action_cost: None
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: The quickling's speed, combined with nearly instantaneous acceleration
|
||
and deceleration, enables them to move in astonishing ways. As long as they have
|
||
a firm surface to travel across, they can Stride their full movement vertically
|
||
or horizontally. They can even run across unstable surfaces, such as water, in
|
||
the same way, although dangerous surfaces (acid, lava, etc.) harm them as normal.
|
||
They must end their movement on a horizontal surface capable of bearing their
|
||
weight or else they fall.
|
||
effect: null
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Supernatural Speed
|
||
range: null
|
||
raw_description: '**Supernatural Speed** The quickling''s speed, combined with nearly
|
||
instantaneous acceleration and deceleration, enables them to move in astonishing
|
||
ways. As long as they have a firm surface to travel across, they can Stride their
|
||
full movement vertically or horizontally. They can even run across unstable surfaces,
|
||
such as water, in the same way, although dangerous surfaces (acid, lava, etc.)
|
||
harm them as normal. They must end their movement on a horizontal surface capable
|
||
of bearing their weight or else they fall.'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
alignment: CE
|
||
automatic_abilities:
|
||
- action_cost: None
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: The quickling takes a –2 status penalty to saving throws against effects
|
||
that cause the __slowed__ condition. If the quickling ever becomes slowed, they
|
||
lose their supernatural speed, can't Fade from View, and become __sickened 1__
|
||
for the duration of the slow. They also can't reduce this sickened condition for
|
||
the duration of the slowed effect.
|
||
effect: null
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Slow Susceptibility
|
||
range: null
|
||
raw_description: '**Slow Susceptibility** The quickling takes a –2 status penalty
|
||
to saving throws against effects that cause the __slowed__ condition. If the quickling
|
||
ever becomes slowed, they lose their supernatural speed, can''t Fade from View,
|
||
and become __sickened 1__ for the duration of the slow. They also can''t reduce
|
||
this sickened condition for the duration of the slowed effect.'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits: null
|
||
trigger: null
|
||
- action_cost: Reaction
|
||
critical_failure: null
|
||
critical_success: null
|
||
description: null
|
||
effect: The quickling darts aside, gaining a +2 circumstance bonus to AC, then Strides
|
||
up to half their Speed after the Strike resolves.
|
||
failure: null
|
||
frequency: null
|
||
maximum_duration: null
|
||
name: Can't Catch Me
|
||
range: null
|
||
raw_description: '**Can''t Catch Me [Reaction]** **Trigger** The quickling is targeted
|
||
by a Strike; **Effect** The quickling darts aside, gaining a +2 circumstance bonus
|
||
to AC, then Strides up to half their Speed after the Strike resolves.'
|
||
requirements: null
|
||
saving_throw: null
|
||
stages: null
|
||
success: null
|
||
traits: null
|
||
trigger: The quickling is targeted by a Strike
|
||
description: 'Few creatures can match a quickling''s speed. These malicious fey creatures
|
||
delight in striking with blinding speed and accuracy, racing in to stab and slash
|
||
at foes before scampering away for cover with maddening— even frightening—swiftness.
|
||
Stories of people simply doubling over, bleeding from what appear to be spontaneously
|
||
opening wounds, are often eyewitness accounts of quickling attacks.
|
||
|
||
|
||
|
||
|
||
Quicklings actively hate the “slow-paced dullards” they encounter every day, delighting
|
||
in inflicting suffering and pain on creatures they deem too sluggish to matter.
|
||
While they are related to kinder fey such as __brownies__ and __pixies__, quicklings
|
||
care only for their own merriment. They see their own cruel pranks as the height
|
||
of humor and have full confidence that their speed and invisibility will keep them
|
||
safe from harm. They occasionally form gangs of up to a dozen individuals, although
|
||
the group usually devolves very quickly into mayhem, as they inevitably perform
|
||
increasingly deadly pranks against each other.
|
||
|
||
|
||
|
||
|
||
**__Recall Knowledge - Fey__ (__Nature__)**: DC 20'
|
||
hp: 25
|
||
hp_misc: null
|
||
items:
|
||
- lethargy poison (3 doses)
|
||
- shortsword
|
||
languages:
|
||
- Aklo
|
||
- Common
|
||
- Sylvan
|
||
level: 3
|
||
melee_attacks:
|
||
- action_cost: One Action
|
||
damage:
|
||
- formula: 1d6+2
|
||
type: piercing
|
||
- formula: null
|
||
type: lethargy poison
|
||
name: shortsword
|
||
to_hit: 11
|
||
traits:
|
||
- agile
|
||
- finesse
|
||
- versatile S
|
||
name: Quickling
|
||
perception: 9
|
||
ranged_attacks: null
|
||
rarity: Uncommon
|
||
saves:
|
||
fort: 6
|
||
fort_misc: null
|
||
misc: null
|
||
ref: 13
|
||
ref_misc: null
|
||
will: 8
|
||
will_misc: null
|
||
senses:
|
||
- low-light vision
|
||
size: Small
|
||
skills:
|
||
- bonus: 13
|
||
misc: null
|
||
name: Acrobatics
|
||
- bonus: 8
|
||
misc: null
|
||
name: Crafting
|
||
- bonus: 8
|
||
misc: null
|
||
name: Deception
|
||
- bonus: 8
|
||
misc: null
|
||
name: Nature
|
||
- bonus: 11
|
||
misc: null
|
||
name: Stealth
|
||
- bonus: 6
|
||
misc: null
|
||
name: Survival
|
||
- bonus: 11
|
||
misc: null
|
||
name: Thievery
|
||
sources:
|
||
- abbr: Bestiary 2
|
||
page_start: '218'
|
||
page_stop: null
|
||
speed:
|
||
- amount: 100
|
||
misc: null
|
||
type: Land
|
||
spell_lists:
|
||
- attack_bonus: null
|
||
cantrips:
|
||
- level: 2
|
||
spells:
|
||
- misc: null
|
||
name: dancing lights
|
||
- misc: null
|
||
name: prestidigitation
|
||
constants: null
|
||
dc: 20
|
||
focus_points: null
|
||
misc: null
|
||
spell_lists:
|
||
- level: 2
|
||
spells:
|
||
- misc: null
|
||
name: shatter
|
||
- level: 1
|
||
spells:
|
||
- misc: null
|
||
name: ventriloquism
|
||
spells_source: Primal Innate Spells
|
||
traits:
|
||
- Fey
|
||
weaknesses:
|
||
- amount: 5
|
||
misc: null
|
||
type: cold iron
|