251 lines
8.9 KiB
YAML
251 lines
8.9 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 2
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dex_mod: 4
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int_mod: -3
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str_mod: 5
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wis_mod: 2
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ac: 24
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: 'The vrykolakas sinks its fangs into that creature to drink its blood. This
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requires an __Athletics__ check against the creature''s Fortitude DC. On a success,
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the creature becomes __drained 1__, and the vrykolakas regains 10 HP, gaining
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any excess HP as temporary Hit Points. Drinking Blood from a creature that''s
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already drained doesn''t restore any HP to the vampire, but it increases the creature''s
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drained condition value by 1. A vrykolakas can also consume blood that''s been
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emptied into a vessel for sustenance, but it gains no HP from doing so.
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The target creature''s drained condition value decreases by 1 per week. A blood
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transfusion, which requires a successful DC 20 Medicine check and sufficient blood
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or a blood donor, reduces the drained value by 1 after 10 minutes.'
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failure: null
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frequency: null
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maximum_duration: null
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name: Drink Blood
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range: null
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raw_description: '**Drink Blood** [One Action] (__divine__, __necromancy__) **Requirements**
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The vrykolakas'' last action was a successful fangs Strike; **Effect** The vrykolakas
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sinks its fangs into that creature to drink its blood. This requires an __Athletics__
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check against the creature''s Fortitude DC. On a success, the creature becomes
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__drained 1__, and the vrykolakas regains 10 HP, gaining any excess HP as temporary
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Hit Points. Drinking Blood from a creature that''s already drained doesn''t restore
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any HP to the vampire, but it increases the creature''s drained condition value
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by 1. A vrykolakas can also consume blood that''s been emptied into a vessel for
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sustenance, but it gains no HP from doing so.
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The target creature''s drained condition value decreases by 1 per week. A blood
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transfusion, which requires a successful DC 20 Medicine check and sufficient blood
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or a blood donor, reduces the drained value by 1 after 10 minutes.'
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requirements: The vrykolakas' last action was a successful fangs Strike
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: claw
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Rend
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range: null
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raw_description: '**__Rend__** [One Action] claw'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: NE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: "Vrykolakas all have the following vulnerabilities.\n\n * **Burial\
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\ Site Bound** A vrykolakas is bound to the place of its death or interment. It\
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\ must return to this location once per week and bury itself in the earth for\
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\ 24 hours, during which time it is __paralyzed__ and can be beheaded. If it is\
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\ unable to return to this site, it is reduced to 0 Hit Points and attempts to\
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\ use Feral Corruption; if this host animal can't return to the burial site before\
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\ the possession effect ends, the vrykolakas is destroyed and the animal host\
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\ returns to normal.\n\n * **Vulnerable to Decapitation** A vrykolakas that is\
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\ beheaded can't use its Feral Possession, and a beheaded corpse cannot rise as\
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\ a vrykolakas."
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Vrykolakas Vulnerabilities
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range: null
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raw_description: "**Vrykolakas Vulnerabilities**Vrykolakas all have the following\
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\ vulnerabilities.\n\n * **Burial Site Bound** A vrykolakas is bound to the place\
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\ of its death or interment. It must return to this location once per week and\
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\ bury itself in the earth for 24 hours, during which time it is __paralyzed__\
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\ and can be beheaded. If it is unable to return to this site, it is reduced to\
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\ 0 Hit Points and attempts to use Feral Corruption; if this host animal can't\
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\ return to the burial site before the possession effect ends, the vrykolakas\
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\ is destroyed and the animal host returns to normal.\n\n * **Vulnerable to Decapitation**\
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\ A vrykolakas that is beheaded can't use its Feral Possession, and a beheaded\
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\ corpse cannot rise as a vrykolakas."
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: null
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effect: 'Unlike most other undead, a vrykolakas isn''t destroyed when it reaches
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0 HP. Instead, it attempts to cast its spirit into an animal within 100 feet,
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which must attempt a Will save (DC 24). On a failure, the animal is possessed.
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This has the effects of the __possession__ spell, but it lasts a number of days
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equal to the vrykolakas''s level. This possession can''t be counteracted with
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magic (though __remove curse__ works against it normally).
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If the animal succeeds at its save, the vrykolakas can attempt to possess a different
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animal within 100 feet. If at any point an animal critically succeeds at its save
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or no animal is within 100 feet, the vrykolakas fails to possess anything and
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is destroyed.
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A vrykolakas possessing an animal seeks out its burial site (see Burial Site Bound)
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immediately, burying itself there. While the vrykolakas is in this state of recovery,
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its animal host is __paralyzed__, and beheading it destroys the vrykolakas and
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kills its host. Removing the curse destroys the vrykolakas and returns the animal
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to normal. After 1d4 days, if the vrykolakas hasn''t been destroyed, the animal
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dies and the vrykolakas rises in a new body that''s identical to its previous
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one, formed from the animal''s remains.'
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failure: null
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frequency: null
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maximum_duration: null
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name: Feral Possession
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range: null
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raw_description: '**Feral Possession [Free Action]** (divine, incapacitation, mental,
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necromancy, possession) **Trigger** The vrykolakas is reduced to 0 Hit Points,
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and an __animal__ is within 100 feet; **Effect** Unlike most other undead, a vrykolakas
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isn''t destroyed when it reaches 0 HP. Instead, it attempts to cast its spirit
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into an animal within 100 feet, which must attempt a Will save (DC 24). On a failure,
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the animal is possessed. This has the effects of the __possession__ spell, but
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it lasts a number of days equal to the vrykolakas''s level. This possession can''t
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be counteracted with magic (though __remove curse__ works against it normally).
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If the animal succeeds at its save, the vrykolakas can attempt to possess a different
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animal within 100 feet. If at any point an animal critically succeeds at its save
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or no animal is within 100 feet, the vrykolakas fails to possess anything and
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is destroyed.
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A vrykolakas possessing an animal seeks out its burial site (see Burial Site Bound)
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immediately, burying itself there. While the vrykolakas is in this state of recovery,
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its animal host is __paralyzed__, and beheading it destroys the vrykolakas and
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kills its host. Removing the curse destroys the vrykolakas and returns the animal
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to normal. After 1d4 days, if the vrykolakas hasn''t been destroyed, the animal
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dies and the vrykolakas rises in a new body that''s identical to its previous
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one, formed from the animal''s remains.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- incapacitation
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- mental
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- necromancy
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- possession
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trigger: The vrykolakas is reduced to 0 Hit Points, and an __animal__ is within
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100 feet
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description: 'Vrykolakas unleash their spawn upon the world to spread terror, plague,
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and suffering and to draw attention away from their masters.
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 22'
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hp: 99
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hp_misc: negative healing
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immunities:
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- __death__ effects
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- __disease__
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- __paralyze__
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- __poison__
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- __sleep__
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languages:
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- Common
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level: 6
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 2d8+8
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type: piercing
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- formula: null
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type: Drink Blood
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name: fangs
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to_hit: 17
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traits: null
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- action_cost: One Action
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damage:
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- formula: 2d6+8
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type: slashing
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name: claw
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to_hit: 17
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traits:
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- agile
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name: Vrykolakas Spawn
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perception: 14
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ranged_attacks: null
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saves:
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fort: 14
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fort_misc: null
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misc: null
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ref: 16
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ref_misc: null
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will: 12
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will_misc: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 14
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misc: null
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name: Acrobatics
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- bonus: 15
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misc: null
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name: Athletics
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- bonus: 14
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misc: null
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name: Stealth
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- bonus: 11
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misc: null
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name: Survival
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sources:
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- abbr: Bestiary 2
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page_start: '276'
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page_stop: null
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speed:
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- amount: 40
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misc: null
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type: Land
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- amount: 20
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misc: null
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type: climb
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spell_lists: null
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traits:
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- Undead
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- Vampire
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