287 lines
8.2 KiB
YAML
287 lines
8.2 KiB
YAML
ability_mods:
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cha_mod: -1
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con_mod: 6
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dex_mod: 5
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int_mod: 0
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str_mod: 9
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wis_mod: 5
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ac: 39
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: Until the next time it acts, the zaramuun appears to be a sand dune.
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It has an automatic result of 47 (50 in sandy terrain) on __Deception__ and __Stealth__
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checks and DCs to pass as a sand dune. Any creature that walks onto the zaramuun
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moves into its body and is Engulfed.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Dune
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range: null
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raw_description: '**Dune** [One Action] (__concentrate__) Until the next time it
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acts, the zaramuun appears to be a sand dune. It has an automatic result of 47
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(50 in sandy terrain) on __Deception__ and __Stealth__ checks and DCs to pass
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as a sand dune. Any creature that walks onto the zaramuun moves into its body
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and is Engulfed.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: DC 35, 4d12 bludgeoning damage and __dimensional anchor__, Escape DC
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32, Rupture 28
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Engulf
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range: null
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raw_description: '**Engulf** [Two Actions] DC 35, 4d12 bludgeoning damage and __dimensional
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anchor__, Escape DC 32, Rupture 28'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The zaramuun attempts to Disarm one primarily metal or stone object from
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the Struck or Engulfed creature and casts its innate dimensional anchor on the
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target creature.
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failure: null
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frequency: null
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maximum_duration: null
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name: Raking Sand
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range: null
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raw_description: '**Raking Sand** [One Action] **Requirements** The zaramuun hit
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with a melee Strike with its last action, or it has a creature Engulfed. **Effect**
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The zaramuun attempts to Disarm one primarily metal or stone object from the Struck
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or Engulfed creature and casts its innate dimensional anchor on the target creature.'
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requirements: The zaramuun hit with a melee Strike with its last action, or it has
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a creature Engulfed.
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The zaramuun can __Burrow__ through sand and dirt (but not stone) at
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its full burrow Speed, leaving no tunnel or sign of its passing. Any Engulfed
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creatures are left behind when it Burrows. Loose sand and scree are not difficult
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terrain for a zaramuun.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Sand Glide
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range: null
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raw_description: '**Sand Glide** The zaramuun can __Burrow__ through sand and dirt
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(but not stone) at its full burrow Speed, leaving no tunnel or sign of its passing.
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Any Engulfed creatures are left behind when it Burrows. Loose sand and scree are
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not difficult terrain for a zaramuun.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: Full damage and blinded for 1 round.
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critical_success: No effect.
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description: The zaramuun sprays a blast of sand that deals 11d10 slashing damage
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to all creatures in a 60-foot line (Reflex DC 38). It can't Sandblast again for
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1d4 rounds.
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effect: null
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failure: Full damage.
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frequency: null
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maximum_duration: null
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name: Sandblast
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range: null
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raw_description: '**Sandblast** [Two Actions] (__earth__) The zaramuun sprays a
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blast of sand that deals 11d10 slashing damage to all creatures in a 60-foot line
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(Reflex DC 38). It can''t Sandblast again for 1d4 rounds.
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**Critical Success** No effect.
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**Success** Half damage.
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**Failure** Full damage.
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**Critical Failure** Full damage and blinded for 1 round.'
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requirements: null
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saving_throw: null
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stages: null
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success: Half damage.
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traits:
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- earth
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trigger: null
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alignment: CE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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failure: null
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frequency: null
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maximum_duration: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'Zaramuuns are beings of elemental sand that hide in deserts and wastelands.
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They disguise themselves as massive dunes before rising up to attack living creatures.
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The most infamous zaramuuns kill any living creatures they find, but others simply
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rob their victims of all metal and stone possessions before fleeing. Although zaramuuns
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insist they are only reclaiming what was taken from their ancestral earth, this
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is simple self-delusion; most zaramuuns use their stolen goods as payment and material
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components to conjure fiends, for Zaramuuns were exiled from the Plane of Earth
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after worshipping fiends who promised to give them power over other elementals.
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This worship gradually transformed into servitude, and now many zaramuuns believe
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that if they send enough souls to their masters, they will be set free.
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**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 35'
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hp: 291
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hp_misc: null
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immunities:
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- paralyzed
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- poison
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- sleep
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languages:
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- Abyssal
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- Terran
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level: 16
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 4d12+13
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type: bludgeoning
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name: fist
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to_hit: 33
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traits: null
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name: Zaramuun
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perception: 30
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ranged_attacks:
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- action_cost: One Action
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damage:
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- formula: 4d8+13
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type: bludgeoning
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name: rock or metal debris
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to_hit: 29
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traits:
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- range increment 120 feet
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saves:
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fort: 34
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fort_misc: null
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misc: null
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ref: 30
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ref_misc: null
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will: 25
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will_misc: null
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senses:
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- darkvision
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- tremorsense 60 feet
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size: Large
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skills:
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- bonus: 31
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misc: +35 to disarm stone or metal objects
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name: Athletics
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- bonus: 26
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misc: null
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name: Religion
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- bonus: 27
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misc: +30 in sandy terrain
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name: Stealth
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sources:
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- abbr: Bestiary
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page_start: '339'
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page_stop: null
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speed:
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- amount: 35
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misc: null
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type: Land
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- amount: 35
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misc: null
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type: burrow
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- amount: null
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misc: null
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type: sand glide
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spell_lists:
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- attack_bonus: 31
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cantrips: null
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constants:
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- level: 8
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spells:
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- misc: null
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name: dimensional anchor
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dc: 37
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focus_points: null
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misc: null
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spell_lists:
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- level: 8
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spells:
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- misc: at will
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name: dimensional anchor
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- level: 6
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spells:
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- misc: null
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name: disintegrate
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- misc: null
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name: spirit blast
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- level: 4
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spells:
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- misc: at will
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name: suggestion
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spells_source: Divine Innate Spells
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 37
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focus_points: null
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misc: null
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spell_lists:
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- level: 5
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spells:
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- misc: null
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name: planar ally
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spells_source: Divine Rituals
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traits:
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- Earth
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- Elemental
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