pathfinder-2-sqlite-MIRROR/data/monsters/behir.yaml

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6.4 KiB
YAML

ability_mods:
cha_mod: 4
con_mod: 5
dex_mod: 4
int_mod: -2
str_mod: 7
wis_mod: 3
ac: 27
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The behir breathes lightning that deals 9d6 electricity damage in an
60-foot line (DC 27 basic Reflex save). It can't use Breath Weapon again for 1d4
rounds.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__,
__primal__) The behir breathes lightning that deals 9d6 electricity damage in
an 60-foot line (DC 27 basic Reflex save). It can''t use Breath Weapon again for
1d4 rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- electricity
- evocation
- primal
trigger: null
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: The behir Strides up to its Speed, during which it can walk on air
as if it were solid ground, ascending or descending at up to a 45-degree angle.
It can make up to four claw Strikes at any point during this movement, each against
a different target within reach, and it deals an extra 1d6 electricity damage
with each Strike. These attacks count toward the behir's multiple attack penalty,
but the multiple attack penalty doesn't increase until after the behir makes all
of its attacks. If the behir moves half its Speed or less during a Claw Storm,
that movement doesn't trigger reactions. The behir can't use Claw Storm if it
has a creature wrapped in its coils. At the end of Claw Storm, it drifts downward
up to 60 feet to the ground, landing softly and taking no damage from the fall.
If it descends further than 60 feet, it takes damage normally from the remaining
fall.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Claw Storm
range: null
raw_description: '**Claw Storm** [Three Actions] The behir Strides up to its Speed,
during which it can walk on air as if it were solid ground, ascending or descending
at up to a 45-degree angle. It can make up to four claw Strikes at any point during
this movement, each against a different target within reach, and it deals an extra
1d6 electricity damage with each Strike. These attacks count toward the behir''s
multiple attack penalty, but the multiple attack penalty doesn''t increase until
after the behir makes all of its attacks. If the behir moves half its Speed or
less during a Claw Storm, that movement doesn''t trigger reactions. The behir
can''t use Claw Storm if it has a creature wrapped in its coils. At the end of
Claw Storm, it drifts downward up to 60 feet to the ground, landing softly and
taking no damage from the fall. If it descends further than 60 feet, it takes
damage normally from the remaining fall.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: 2d6+7 bludgeoning, DC 27
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Constrict
range: null
raw_description: '**__Constrict__** [One Action] 2d6+7 bludgeoning, DC 27'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: Large, 2d12+7 bludgeoning, Rupture 21
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Swallow Whole
range: null
raw_description: '**__Swallow Whole__** [One Action] (__attack__) Large, 2d12+7
bludgeoning, Rupture 21'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- attack
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The behir moves the creature into its coils, freeing its jaws. The creature
remains grabbed and takes 1d6+6 slashing damage. The behir's coils can hold as
many creatures as will fit in its space.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Wrap in Coils
range: null
raw_description: '**Wrap in Coils** [One Action] **Requirements **The behir has
a creature either __restrained__ or __grabbed__ in its jaws; **Effect **The behir
moves the creature into its coils, freeing its jaws. The creature remains grabbed
and takes 1d6+6 slashing damage. The behir''s coils can hold as many creatures
as will fit in its space.'
requirements: The behir has a creature either restrained or grabbed in its jaws
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: N
automatic_abilities: null
description: 'The behir is a massive, serpentine beast with never fewer than a dozen
short legs, each ending in three hooked talons. A behir can live to 80 years, but
most perish far younger to violence. Fully grown, a behir is 40 feet long and weighs
4,000 pounds.
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 24'
hp: 140
hp_misc: null
immunities:
- electricity
languages:
- Draconic
level: 8
melee_attacks:
- action_cost: One Action
damage:
formula: 2d12+10
type: piercing
name: jaws
plus_damage:
- formula: null
type: Grab
to_hit: 18
traits:
- reach 15 feet
- action_cost: One Action
damage:
formula: 2d6+10
type: slashing
name: claw
plus_damage: null
to_hit: 18
traits:
- agile
name: Behir
perception: 17
ranged_attacks: null
saves:
fort: 19
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 15
will_misc: null
senses:
- darkvision
size: Huge
skills:
- bonus: 16
misc: null
name: Acrobatics
- bonus: 19
misc: null
name: Athletics
- bonus: 18
misc: null
name: Intimidation
- bonus: 18
misc: null
name: Stealth
- bonus: 15
misc: null
name: Survival
sources:
- abbr: Bestiary 2
page_start: '38'
page_stop: null
speed:
- amount: 30
misc: null
type: Land
- amount: 15
misc: null
type: climb
spell_lists: null
traits:
- Beast
- Electricity