pathfinder-2-sqlite-MIRROR/data/monsters/merfolk wavecaller.yaml

153 lines
3.2 KiB
YAML

ability_mods:
cha_mod: 2
con_mod: 1
dex_mod: 2
int_mod: 0
str_mod: 3
wis_mod: 4
ac: 17
ac_special: null
active_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: '**Requirement** The target is fully submerged in water, within 30
feet of the merfolk wavecaller, and holding its breath.'
effect: The merfolk wavecaller commands the tides to crush their foe's throat, rooting
the target in place and forcing it to choke up precious air. The target must succeed
at a DC 18 Fortitude save or become immobilized for 1 round and immediately lose
1d4 actions' worth of air (or twice that on a critical failure).
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Hydraulic Asphyxiation
range: null
raw_description: '**Hydraulic Asphyxiation** [One Action] (__divine__, __evocation__,
__water__) **Requirement** The target is fully submerged in water, within 30 feet
of the merfolk wavecaller, and holding its breath. **Effect** The merfolk wavecaller
commands the tides to crush their foe''s throat, rooting the target in place and
forcing it to choke up precious air. The target must succeed at a DC 18 Fortitude
save or become immobilized for 1 round and immediately lose 1d4 actions'' worth
of air (or twice that on a critical failure).'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- evocation
- water
trigger: null
alignment: N
automatic_abilities: null
description: 'Merfolk wavecallers use their primal power to call forth allies and
defend their people with deadly magic.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 16'
hp: 30
hp_misc: null
items:
- dagger
languages:
- Aquan
- Common
level: 2
melee_attacks:
- action_cost: One Action
damage:
formula: 1d4+3
type: piercing
name: dagger
plus_damage: null
to_hit: 9
traits:
- agile
- versatile S
name: Merfolk Wavecaller
perception: 8
ranged_attacks:
- action_cost: One Action
damage:
formula: 1d4+3
type: piercing
name: dagger
plus_damage: null
to_hit: 9
traits:
- agile
- thrown 10 feet
- versatile S
saves:
fort: 7
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 10
will_misc: null
senses:
- low-light vision
size: Medium
skills:
- bonus: 7
misc: +9 to Swim
name: Athletics
- bonus: 6
misc: null
name: Deception
- bonus: 8
misc: null
name: Nature
- bonus: 8
misc: null
name: Religion
sources:
- abbr: Bestiary
page_start: '235'
page_stop: null
speed:
- amount: 5
misc: null
type: Land
- amount: 30
misc: null
type: swim
spell_lists:
- attack_bonus: 10
cantrips:
- level: 1
spells:
- misc: null
name: dancing lights
- misc: null
name: detect magic
- misc: null
name: electric arc
- misc: null
name: ray of frost
- misc: null
name: stabilize
constants: null
dc: 18
focus_points: null
misc: null
spell_lists:
- level: 1
spells:
- misc: null
name: charm
- misc: null
name: heal
- misc: null
name: hydraulic push
spells_source: Primal Prepared Spells
traits:
- Aquatic
- Humanoid
- Merfolk