pathfinder-2-sqlite-MIRROR/data/monsters/monadic deva.yaml

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8.3 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 5
dex_mod: 4
int_mod: 4
str_mod: 7
wis_mod: 4
ac: 33
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Any weapon gains the effect of a __holy__ property rune while a monadic
deva wields it.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Holy Armaments
range: null
raw_description: '**Holy Armaments** (__divine__, __evocation__) Any weapon gains
the effect of a __holy__ property rune while a monadic deva wields it.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- evocation
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The monadic deva speaks a word to cause a creature's soul to recoil
at its sins or an undead creature to recoil at its lack of a soul. One non-good
living or undead target within 40 feet takes 5d10 good damage and must attempt
a DC 32 Fortitude save. Regardless of the outcome, the target is then temporarily
immune for 10 minutes.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Rebuke Soul
range: null
raw_description: '**Rebuke Soul** [One Action] (__auditory__, __divine__, __enchantment__,
__good__, __incapacitation__) The monadic deva speaks a word to cause a creature''s
soul to recoil at its sins or an undead creature to recoil at its lack of a soul.
One non-good living or undead target within 40 feet takes 5d10 good damage and
must attempt a DC 32 Fortitude save. Regardless of the outcome, the target is
then temporarily immune for 10 minutes.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- auditory
- divine
- enchantment
- good
- incapacitation
trigger: null
- action_cost: None
critical_failure: null
critical_success: The target is unaffected.
description: The target is unaffected.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Success
range: null
raw_description: '**Critical Success **The target is unaffected.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The target takes half damage and is __stunned 1__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Success
range: null
raw_description: '**Success **The target takes half damage and is __stunned 1__.'
requirements: null
saving_throw: null
stages: null
success: The target takes half damage and is __stunned 1__.
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The target takes full damage and is stunned 2.
effect: null
failure: The target takes full damage and is stunned 2.
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Failure
range: null
raw_description: '**Failure **The target takes full damage and is stunned 2.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: The target takes double damage and is stunned 4.
critical_success: null
description: The target takes double damage and is stunned 4.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Failure
range: null
raw_description: '**Critical Failure **The target takes double damage and is stunned
4.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When a monadic deva hits a target for the second time during its turn
with its mace, it deals an additional 2d12 force damage as its weapon shimmers
with ripples of power.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Solid Blow
range: null
raw_description: '**Solid Blow** (__divine__, __evocation__, __force__) When a monadic
deva hits a target for the second time during its turn with its mace, it deals
an additional 2d12 force damage as its weapon shimmers with ripples of power.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- evocation
- force
trigger: null
alignment: NG
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Allies in the aura gain a +2 status bonus to saving throws against
__death__ effects and effects that target or manipulate their souls.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Spiritual Warden
range: 20 feet
raw_description: '**Spiritual Warden** (__abjuration__, __aura__, __divine__) 20
feet. Allies in the aura gain a +2 status bonus to saving throws against __death__
effects and effects that target or manipulate their souls.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- abjuration
- aura
- divine
trigger: null
description: 'Monadic devas stand vigil along the River of Souls as it passes from
the mortal realm into the __Ethereal Plane__. Those who seek to fish souls out for
their own use stalk this metaphysical river, and it is against these predators that
monadic devas fight. At other times, monadic devas work to guide newcomers to the
River of Souls who might be in danger of drifting from the current and lingering
as ghosts. Monadic devas often find their tasks place them in alliances with __psychopomps__,
and they work well with the monitors despite the philosophical divide between their
views on a soul''s inherent goodness. A monadic deva is 7 feet tall and weighs 220
pounds.
**__Recall Knowledge - Celestial__ (__Religion__)**: DC 30'
hp: 245
hp_misc: null
immunities:
- death effects
items:
- +1 striking mace
languages:
- Celestial
- Draconic
- Infernal
- tongues
level: 12
melee_attacks:
- action_cost: One Action
damage:
formula: 2d6+15
type: bludgeoning
name: holy mace
plus_damage:
- formula: null
type: 1d6 force
- formula: null
type: 1d6 good
to_hit: 28
traits:
- good
- magical
- shove
name: Monadic Deva
perception: 25
ranged_attacks: null
saves:
fort: 24
fort_misc: null
misc: +1 to all saves vs. magic
ref: 21
ref_misc: null
will: 20
will_misc: null
senses:
- darkvision
size: Medium
skills:
- bonus: 25
misc: null
name: Arcana
- bonus: 24
misc: null
name: Diplomacy
- bonus: 22
misc: null
name: Intimidation
- bonus: 20
misc: null
name: Occultism
- bonus: 25
misc: null
name: Religion
- bonus: 22
misc: null
name: Survival
sources:
- abbr: Bestiary 2
page_start: '15'
page_stop: null
speed:
- amount: 30
misc: null
type: Land
- amount: 60
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 5
spells:
- misc: null
name: tongues
dc: 31
focus_points: null
misc: null
spell_lists:
- level: 6
spells:
- misc: null
name: divine wrath
- misc: null
name: heal
- misc: null
name: paralyze
- misc: null
name: remove curse
- misc: null
name: remove disease
- level: 5
spells:
- misc: null
name: creation
- misc: null
name: remove fear
- level: 4
spells:
- misc: null
name: charm
- level: 2
spells:
- misc: at will; self only
name: invisibility
- level: 1
spells:
- misc: at will; evil only
name: detect alignment
spells_source: Divine Innate Spells
- attack_bonus: null
cantrips: null
constants: null
dc: 32
focus_points: null
misc: null
spell_lists:
- level: 1
spells:
- misc: null
name: angelic messenger
spells_source: Rituals
traits:
- Angel
- Celestial
weaknesses:
- amount: 10
misc: null
type: evil