246 lines
7.3 KiB
YAML
246 lines
7.3 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 7
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dex_mod: 1
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int_mod: 2
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str_mod: 5
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wis_mod: 3
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ac: 31
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ac_special:
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- descr: 33 with shield raised
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Once per day, if an archon sees another creature cast __dimension door__,
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it can cast an innate __dimension door__ (heightened to 5th level) within 1 round
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to attempt to follow that creature to the maximum distance of the archon's __dimension
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door__. If the archon's __dimension door__ has enough distance, the archon appears
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the same distance and direction from the creature as before either used __dimension
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door__.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Archon's Door
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range: null
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raw_description: '**Archon''s Door** Once per day, if an archon sees another creature
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cast __dimension door__, it can cast an innate __dimension door__ (heightened
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to 5th level) within 1 round to attempt to follow that creature to the maximum
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distance of the archon''s __dimension door__. If the archon''s __dimension door__
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has enough distance, the archon appears the same distance and direction from the
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creature as before either used __dimension door__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a shield archon uses its __dimension door__ innate spell, it can
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choose to move into the space of a willing ally it can see within range. If it
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does so, the ally switches places with the archon, appearing in the space the
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archon just vacated, as if it too had cast __dimension door__.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Courageous Switch
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range: null
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raw_description: '**Courageous Switch** When a shield archon uses its __dimension
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door__ innate spell, it can choose to move into the space of a willing ally it
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can see within range. If it does so, the ally switches places with the archon,
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appearing in the space the archon just vacated, as if it too had cast __dimension
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door__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: LG
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Living Shield
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range: null
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raw_description: '**Living Shield** A shield archon''s shield is the focal point
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of its courage and soul. It always has its shield raised without needing to Raise
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a Shield, and it can use Shield Block as a free action instead of a reaction (Hardness
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10, HP 80). A shield archon can trigger its Shield Block free action when an ally
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within 10 feet is the target of an attack, reducing damage to that ally instead
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of itself but otherwise following the normal rules of Shield Block.**Menacing
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Guardian** (__aura__, __divine__, __enchantment__) 30 feet. Enemies that start
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their turn in the area or enter it must attempt a DC 27 Will save. On a failure,
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they take a –1 status penalty to attack rolls, spell rolls, and damage rolls against
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any other target while in the aura for 24 hours or until they damage the archon,
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whichever comes first. On a critical failure, they can''t use hostile actions
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against any other target while in the area for 24 hours or until they damage the
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archon, whichever comes first. Regardless of the result, a creature is then temporarily
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immune to further menacing guardian auras for 24 hours.**Retributive Strike**
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[Reaction]'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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description: 'Shield archons defend the fortresses of Heaven against fiendish incursions.
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They wield their spears and shields in massive formations capable of withstanding
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any onslaught. Beneath their armor, they are sheathed in skin of steel. Given their
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tremendous strength and imposing stature, shield archons are ideal guardians of
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the meek and are sometimes summoned to the Material Plane to ward off the attacks
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of great numbers of evildoers.
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**__Recall Knowledge - Celestial__ (__Religion__)**: DC 27'
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hp: 125
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hp_misc: null
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items:
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- +1 full plate
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languages:
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- Celestial
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- Draconic
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- Infernal
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- tongues
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level: 10
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 2d6+10
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type: piercing
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name: holy striking spear
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plus_damage:
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- formula: null
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type: 1d6 good
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to_hit: 22
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traits:
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- magical
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- reach 10 feet
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name: Shield Archon
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perception: 19
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ranged_attacks: null
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saves:
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fort: 23
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 15
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ref_misc: null
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will: 19
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will_misc: null
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sense_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: A shield archon's hands can change into a +1 __holy__ __striking__
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__spear__ and a __lesser sturdy shield__ or back into hands. Transforming does
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not restore any HP to the items, and if either the weapon or shield is fully destroyed,
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the archon loses that hand until it receives a __regenerate__ spell or similar
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magic. If a shield archon is slain, its weapon and shield can be taken, but they
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fade into nothingness after 24 hours.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Morphic Hands
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range: null
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raw_description: '**Morphic Hands** [One Action] (divine, transmutation) A shield
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archon''s hands can change into a +1 __holy__ __striking__ __spear__ and a __lesser
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sturdy shield__ or back into hands. Transforming does not restore any HP to the
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items, and if either the weapon or shield is fully destroyed, the archon loses
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that hand until it receives a __regenerate__ spell or similar magic. If a shield
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archon is slain, its weapon and shield can be taken, but they fade into nothingness
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after 24 hours.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- transmutation
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trigger: null
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senses:
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- darkvision
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size: Large
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skills:
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- bonus: 21
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misc: null
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name: Athletics
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- bonus: 19
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misc: null
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name: Diplomacy
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- bonus: 19
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misc: null
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name: Intimidation
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- bonus: 19
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misc: null
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name: Religion
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- bonus: 17
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misc: null
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name: Survival
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sources:
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- abbr: Bestiary
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page_start: '29'
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page_stop: null
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speed:
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- amount: 30
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misc: null
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type: Land
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- amount: 60
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misc: null
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type: fly
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spell_lists:
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- attack_bonus: null
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cantrips:
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- level: 5
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spells:
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- misc: null
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name: message
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constants:
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- level: 5
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spells:
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- misc: null
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name: tongues
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dc: 27
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focus_points: null
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misc: null
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spell_lists:
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- level: 4
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spells:
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- misc: at will
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name: dimension door
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- level: 2
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spells:
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- misc: x3
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name: shield other
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- level: 1
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spells:
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- misc: x3
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name: true strike
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spells_source: Divine Innate Spells
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traits:
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- Archon
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- Celestial
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weaknesses:
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- amount: 10
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misc: null
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type: evil
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