pathfinder-2-sqlite-MIRROR/data/monsters/skaveling.yaml

352 lines
9.8 KiB
YAML

ability_mods:
cha_mod: 2
con_mod: 2
dex_mod: 4
int_mod: 1
str_mod: 6
wis_mod: 6
ac: 22
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The skaveling unleashes a horrifying screech that chills the very bones
of those close enough to feel it. The screech can be heard for miles, but each
creature in a 20-foot emanation must also attempt a DC 22 Will save. The skaveling
can't use Bone-Chilling Screech again for 1d4 rounds.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Bone-Chilling Screech
range: null
raw_description: '**Bone-Chilling Screech** [Two Actions] (__auditory__, __emotion__,
__fear__, __mental__, __necromancy__, __occult__) The skaveling unleashes a horrifying
screech that chills the very bones of those close enough to feel it. The screech
can be heard for miles, but each creature in a 20-foot emanation must also attempt
a DC 22 Will save. The skaveling can''t use Bone-Chilling Screech again for 1d4
rounds.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- auditory
- emotion
- fear
- mental
- necromancy
- occult
trigger: null
- action_cost: None
critical_failure: null
critical_success: The creature is unaffected and is temporarily immune to Bone-
Chilling Screech for 24 hours.
description: The creature is unaffected and is temporarily immune to Bone- Chilling
Screech for 24 hours.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Success
range: null
raw_description: '**Critical Success** The creature is unaffected and is temporarily
immune to Bone- Chilling Screech for 24 hours.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature is __frightened 1__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Success
range: null
raw_description: '**Success** The creature is __frightened 1__.'
requirements: null
saving_throw: null
stages: null
success: The creature is __frightened 1__.
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature is frightened 2.
effect: null
failure: The creature is frightened 2.
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Failure
range: null
raw_description: '**Failure** The creature is frightened 2.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: The creature is frightened 2 and __stunned 1__ by fear.
critical_success: null
description: The creature is frightened 2 and __stunned 1__ by fear.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Failure
range: null
raw_description: '**Critical Failure** The creature is frightened 2 and __stunned
1__ by fear.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 22 Fortitude; **Stage 1** carrier with no ill
effect (1 day); **Stage 2** 2d6 negative damage and regains half as many Hit Points
from all healing (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** 2d6 negative
damage and gains no benefit from healing (1 day); **Stage 5** as stage 4 (1 day);
**Stage 6** dead, and rises as a __ghoul__ the next midnight'
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Ghoul Fever
range: null
raw_description: '**Ghoul Fever** (__disease__) **Saving Throw** DC 22 Fortitude;
**Stage 1** carrier with no ill effect (1 day); **Stage 2** 2d6 negative damage
and regains half as many Hit Points from all healing (1 day); **Stage 3** as stage
2 (1 day); **Stage 4** 2d6 negative damage and gains no benefit from healing (1
day); **Stage 5** as stage 4 (1 day); **Stage 6** dead, and rises as a __ghoul__
the next midnight'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- disease
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Any creature hit by the skaveling's Strikes must attempt a DC 22 Fortitude
save.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Paralysis
range: null
raw_description: '**Paralysis** (__incapacitation__, __occult__, __necromancy__)
Any creature hit by the skaveling''s Strikes must attempt a DC 22 Fortitude save.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- incapacitation
- occult
- necromancy
trigger: null
- action_cost: None
critical_failure: null
critical_success: The creature is unaffected.
description: The creature is unaffected.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Success
range: null
raw_description: '**Critical Success** The creature is unaffected.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature is __slowed 1__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Success
range: null
raw_description: '**Success** The creature is __slowed 1__.'
requirements: null
saving_throw: null
stages: null
success: The creature is __slowed 1__.
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature is __paralyzed__. It can attempt a new save at the end
of each of its turns, and the DC cumulatively decreases by 1 on each save.
effect: null
failure: The creature is __paralyzed__. It can attempt a new save at the end of
each of its turns, and the DC cumulatively decreases by 1 on each save.
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Failure
range: null
raw_description: '**Failure** The creature is __paralyzed__. It can attempt a new
save at the end of each of its turns, and the DC cumulatively decreases by 1 on
each save.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: N
automatic_abilities: null
description: 'Hideous necromantic rituals give rise to skavelings, or ghoul bats,
monstrosities that are not true __ghouls__ but instead are specifically crafted
undead creatures. Their creators are the bloodsucking __urdefhans__ of the Darklands,
who create skavelings from __giant bats__ specially raised on diets of toxic fungus
and the flesh of ghouls—especially brains harvested from these undead. Upon reaching
maturity, these giant bats are ritually slain via the use of __cytillesh oil__.
While this poison simply rots away the flesh of most creatures, one of these specially
prepared bats will immediately rise from death as a skaveling after succumbing to
its effects.
Despite its tattered wings and sagging skin, a skaveling is more than capable of
flight, even when carrying a creature mounted on its back—urdefhans often use skavelings
as mounts in this way. Their intelligence is more advanced than that of the typical
giant bat, and in combat they function more as allies than as mere mounts, capable
of making their own tactical decisions. Yet even though they can reason and think,
skavelings remain loyal to the urdefhans who created them, and they never take actions
in a fight that would knowingly put their masters in harm''s way.
**__Recall Knowledge - Undead__ (__Religion__)**: DC 20'
hp: 80
hp_misc: null
level: 5
melee_attacks:
- action_cost: One Action
damage:
formula: 2d8+8
type: ''
name: fangs
plus_damage:
- formula: null
type: ghoul fever
- formula: null
type: paralysis
to_hit: 15
traits: null
- action_cost: One Action
damage:
formula: 2d4+8
type: ''
name: wing
plus_damage:
- formula: null
type: paralysis
to_hit: 15
traits:
- agile
name: Skaveling
perception: 15
ranged_attacks: null
saves:
fort: 11
fort_misc: null
misc: null
ref: 13
ref_misc: null
will: 15
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A skaveling can use its hearing as a precise sense at the listed range
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Echolocation
range: null
raw_description: '**Echolocation** A skaveling can use its hearing as a precise
sense at the listed range'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
- echolocation 40 feet
size: Large
skills:
- bonus: 13
misc: null
name: Acrobatics
- bonus: 13
misc: null
name: Athletics
- bonus: 11
misc: null
name: Intimidation
sources:
- abbr: Bestiary 2
page_start: '241'
page_stop: null
speed:
- amount: 15
misc: null
type: Land
- amount: 30
misc: null
type: fly
spell_lists: null
traits:
- Undead