273 lines
6.6 KiB
YAML
273 lines
6.6 KiB
YAML
ability_mods:
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cha_mod: 5
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con_mod: 5
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dex_mod: 5
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int_mod: 2
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str_mod: 5
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wis_mod: 4
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ac: 27
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ac_special: null
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alignment: LE
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automatic_abilities: null
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description: 'Erinyes exact vengeance and bloody justice for a creature''s crimes,
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torturing and punishing their victims in ironic fashion before allowing them the
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escape of death. While an erinys appears as a fallen angel and the first erinyes
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shared that origin, erinyes now originate in myriad ways, some promoted from lesser
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devils and others shaped from lemures themselves forged from the souls of torturers
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and persecutors. The erinyes'' origin is entwined with Eiseth, herself a fallen
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angel and one of Hell''s most powerful demigods. The first erinyes were all considered
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to be Eiseth''s metaphorical daughters, but erinyes formed since that time are no
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longer limited to a single gender.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 24'
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hp: 120
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hp_misc: null
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immunities:
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- fire
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items:
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- +1 striking composite longbow (60 arrows)
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- 100 feet of erinys-hair rope
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- breastplate
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- longsword
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languages:
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- Celestial
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- Common
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- Draconic
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- Infernal
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- telepathy 100 feet
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level: 8
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+8
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type: slashing
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name: flaming longsword
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plus_damage:
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- formula: 1d6
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type: evil and 1d6 fire
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to_hit: 19
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traits:
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- evil
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- fire
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- magical
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- versatile P
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name: Erinys
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perception: 18
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Any weapon an erinys holds gains the effects of a __flaming__ rune
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while they hold it.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Flames of Fury
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range: null
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raw_description: '**Flames of Fury** Any weapon an erinys holds gains the effects
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of a __flaming__ rune while they hold it.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Three Actions
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critical_failure: null
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critical_success: null
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description: The erinys hovers in place if they are flying and fires one arrow at
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any number of creatures in a 30-foot cone. Each attack is rolled separately. This
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counts as one attack for the purpose of the erinys's multiple attack penalty.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Furious Fusillade
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range: null
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raw_description: '**Furious Fusillade** [Three Actions] The erinys hovers in place
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if they are flying and fires one arrow at any number of creatures in a 30-foot
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cone. Each attack is rolled separately. This counts as one attack for the purpose
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of the erinys''s multiple attack penalty.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An erinys carries a coil of rope woven of their hair (use the statistics
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for rope) that animates in their hands. When a creature is hit by the erinys's
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rope, a segment of the rope tears loose and wraps itself around the creature,
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imposing a 10-foot circumstance penalty to Speed. The piece that tears off is
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10 feet long for a Medium or smaller creature, and doubles in length for each
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size larger than Medium. When a creature Escapes the effect (DC 26), the detached
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segment of rope withers away into useless black sludge.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Rope Snare
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range: null
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raw_description: '**Rope Snare** An erinys carries a coil of rope woven of their
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hair (use the statistics for rope) that animates in their hands. When a creature
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is hit by the erinys''s rope, a segment of the rope tears loose and wraps itself
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around the creature, imposing a 10-foot circumstance penalty to Speed. The piece
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that tears off is 10 feet long for a Medium or smaller creature, and doubles in
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length for each size larger than Medium. When a creature Escapes the effect (DC
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26), the detached segment of rope withers away into useless black sludge.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 2d8+4
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type: piercing
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name: flaming composite longbow
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plus_damage:
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- formula: 1d6
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type: evil and 1d6 fire
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to_hit: 20
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traits:
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- deadly 1d10
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- evil
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- fire
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- magical
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- range increment 100 feet
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- reload 0
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- volley 30 feet
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- action_cost: One Action
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damage: null
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name: rope
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plus_damage: null
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to_hit: 19
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traits:
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- magical
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- range increment 30 feet
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rarity: Common
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resistances:
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- amount: 5
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type: physical (except silver)
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- amount: 10
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type: poison
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ritual_lists:
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- dc: 26
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misc: null
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name: Rituals
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spell_groups:
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: infernal pact
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requirement: null
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to_hit: null
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saves:
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fort: 17
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 19
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ref_misc: null
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will: 16
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +18
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- greater darkvision
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- true seeing
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size: Medium
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skills:
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- bonus: 17
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misc: null
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name: 'Acrobatics '
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- bonus: 14
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misc: null
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name: 'Crafting '
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- bonus: 19
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misc: null
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name: 'Deception '
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- bonus: 15
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misc: null
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name: 'Diplomacy '
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- bonus: 19
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misc: null
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name: 'Intimidation '
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- bonus: 16
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misc: null
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name: 'Religion '
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- bonus: 17
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 89
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page_stop: null
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speed:
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- amount: 25
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type: Land
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- amount: 40
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type: fly
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spell_lists:
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- dc: 26
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misc: null
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name: Divine Innate Spells
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spell_groups:
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- heightened_level: null
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level: 5
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spells:
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- frequency: null
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name: dimension door
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requirement: null
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- heightened_level: null
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level: 4
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spells:
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- frequency: at will
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name: dimension door
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requirement: null
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- frequency: null
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name: divine wrath
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requirement: null
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- frequency: null
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name: retributive pain
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: at will
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name: fear
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requirement: null
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- heightened_level: null
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level: 2
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spells:
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- frequency: at will
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name: illusory disguise
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requirement: null
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- frequency: null
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name: illusory object
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requirement: null
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- heightened_level: 6
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level: -1
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spells:
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- frequency: null
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name: true seeing
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requirement: null
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to_hit: null
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traits:
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- LE
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- Medium
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- Devil
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- Fiend
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type: Creature
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weaknesses:
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- amount: 5
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type: good
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