pathfinder-2-sqlite-MIRROR/data/monsters/animated broom.yaml

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3.3 KiB
YAML

ability_mods:
cha_mod: -5
con_mod: 0
dex_mod: 1
int_mod: -5
str_mod: 0
wis_mod: 0
ac: 16
ac_special:
- descr: 14 when broken
alignment: N
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Like normal objects, an animated broom has Hardness. This Hardness
reduces any damage it takes by an amount equal to the Hardness. Once an animated
broom is reduced to less than half its Hit Points, or immediately upon being damaged
by a critical hit, its construct armor breaks and its Armor Class is reduced to
14.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Construct Armor
range: null
raw_description: '**Construct Armor** Like normal objects, an animated broom has
Hardness. This Hardness reduces any damage it takes by an amount equal to the
Hardness. Once an animated broom is reduced to less than half its Hit Points,
or immediately upon being damaged by a critical hit, its construct armor breaks
and its Armor Class is reduced to 14.'
requirements: null
success: null
traits: null
trigger: null
description: 'Animated brooms perform menial tasks of cleaning and upkeep, but they
can step in to defend a room from intrusion if needed. These simple animated objects
can be found with greater frequency than more complicated and costly objects.
**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 13'
hp: 6
hp_misc: null
immunities:
- bleed
- death effects
- disease
- doomed
- drained
- fatigued
- healing
- mental
- necromancy
- nonlethal attacks
- paralyzed
- poison
- sickened
- unconscious
items: null
languages: null
level: -1
melee:
- action_cost: One Action
damage:
formula: 1d4
type: bludgeoning
name: bristles
plus_damage:
- formula: null
type: dust
to_hit: 6
traits:
- agile
- magical
- finesse
name: Animated Broom
perception: 3
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A creature hit by an animated broom's bristles must succeed at a DC
15 Fortitude save or spend its next action coughing. Even if hit by multiple dust
attacks, the creature has to spend only 1 action coughing to clear the dust out.
A creature that doesn't breathe is immune to this effect.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Dust
range: null
raw_description: '**Dust** A creature hit by an animated broom''s bristles must
succeed at a DC 15 Fortitude save or spend its next action coughing. Even if hit
by multiple dust attacks, the creature has to spend only 1 action coughing to
clear the dust out. A creature that doesn''t breathe is immune to this effect.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances: null
ritual_lists: null
saves:
fort: 3
fort_misc: null
misc: null
ref: 6
ref_misc: null
will: 3
will_misc: null
sense_abilities: null
senses:
- Perception +3
- darkvision
size: Small
skills:
- bonus: 5
misc: null
name: 'Athletics '
source:
- abbr: Bestiary
page_start: 20
page_stop: null
speed:
- amount: 15
type: Land
spell_lists: null
traits:
- N
- Small
- Construct
- Mindless
type: Creature
weaknesses: null