pathfinder-2-sqlite-MIRROR/data/monsters/taiga linnorm.yaml

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YAML

ability_mods:
cha_mod: 7
con_mod: 8
dex_mod: 6
int_mod: -2
str_mod: 10
wis_mod: 6
ac: 44
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a creature slays a taiga linnorm, it must succeed at a DC 46 Will
save or permanently gain weakness 20 to electricity.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Curse of Endless Storms
range: null
raw_description: '**Curse of Endless Storms** (__curse__, __electricity__, __primal__)
When a creature slays a taiga linnorm, it must succeed at a DC 46 Will save or
permanently gain weakness 20 to electricity.'
requirements: null
success: null
traits:
- curse
- electricity
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Any creature that makes a melee attack against a taiga linnorm is stabbed
by the taiga linnorm's spines and takes 1d6 piercing damage per attack. A melee
weapon with __reach__ protects the user against these spines.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Spines
range: null
raw_description: '**Spines** Any creature that makes a melee attack against a taiga
linnorm is stabbed by the taiga linnorm''s spines and takes 1d6 piercing damage
per attack. A melee weapon with __reach__ protects the user against these spines.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: Tail only.
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Taiga linnorms are covered in hundreds of quill-like black spines as
sharp as spears. Wise hunters native to linnorm-infested lands know to watch for
spines stuck in the bark of conifers—a sure sign that a taiga linnorm has recently
passed through. Sometimes this means of tracking isn''t enough to avoid an encounter,
however; taiga linnorms, like their tarn and tor brethren, are skilled stalkers.
They prefer to lurk in half-frozen bogs or swampy marshlands with their heads poking
just above the water''s surface, ever watchful for unwary prey.
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 41'
hp: 385
hp_misc: regeneration 15 (deactivated by cold iron
immunities:
- curse
- electricity
- paralyzed
- sleep
items: null
languages:
- Aklo
- Draconic
- Sylvan
level: 19
melee:
- action_cost: One Action
damage:
formula: 4d12+18
type: piercing
name: jaws
plus_damage:
- formula: null
type: taiga linnorm venom
to_hit: 37
traits:
- magical
- reach 25 feet
- action_cost: One Action
damage:
formula: 4d8+18
type: slashing
name: claw
plus_damage: null
to_hit: 37
traits:
- agile
- magical
- reach 25 feet
- action_cost: One Action
damage:
formula: 5d6+18
type: bludgeoning
name: tail
plus_damage:
- formula: null
type: Improved Grab
to_hit: 37
traits:
- agile
- magical
- reach 30 feet
name: Taiga Linnorm
perception: 33
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The taiga linnorm breathes a 60.foot cone of electrified vapor, dealing
20d6 electricity damage to creatures in the area (DC 41 basic Reflex save). The
electrified mist persists for 1d4 rounds, dealing 6d6 electricity damage (DC 41
basic Reflex save) to each creature that ends its turn in the mist. The taiga
linnorm can't use Breath Weapon again for 1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__,
__primal__) The taiga linnorm breathes a 60.foot cone of electrified vapor, dealing
20d6 electricity damage to creatures in the area (DC 41 basic Reflex save). The
electrified mist persists for 1d4 rounds, dealing 6d6 electricity damage (DC 41
basic Reflex save) to each creature that ends its turn in the mist. The taiga
linnorm can''t use Breath Weapon again for 1d4 rounds.'
requirements: null
success: null
traits:
- electricity
- evocation
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 42 Fortitude; **Maximum Duration** 10 rounds;
**Stage 1** 7d6 electricity damage and __drained 1__ (1 round); **Stage 2** 10d6
electricity damage and drained 2 (1 round)'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Taiga Linnorm Venom
range: null
raw_description: '**Taiga Linnorm Venom** (__electricity__, __poison__) **Saving
Throw** DC 42 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 7d6 electricity
damage and __drained 1__ (1 round); **Stage 2** 10d6 electricity damage and drained
2 (1 round)'
requirements: null
success: null
traits:
- electricity
- poison
trigger: null
ranged: null
rarity: Uncommon
resistances:
- amount: 15
type: cold iron
ritual_lists: null
saves:
fort: 35
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 31
ref_misc: null
will: 29
will_misc: null
sense_abilities: null
senses:
- Perception +33
- darkvision
- scent (imprecise) 60 feet
- true seeing
size: Gargantuan
skills:
- bonus: 33
misc: null
name: 'Acrobatics '
- bonus: 37
misc: null
name: 'Athletics '
- bonus: 35
misc: null
name: 'Stealth '
source:
- abbr: Bestiary 2
page_start: 167
page_stop: null
speed:
- amount: 40
type: Land
- amount: 100
type: fly
- amount: 50
type: swim
- amount: 128
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>freedom of
movement</i></a>
spell_lists:
- dc: 41
misc: null
name: Primal Innate Spells
spell_groups:
- heightened_level: 9
level: -1
spells:
- frequency: null
name: freedom of movement
requirement: null
- heightened_level: 8
level: -1
spells:
- frequency: null
name: true seeing
requirement: null
to_hit: null
traits:
- Uncommon
- CE
- Gargantuan
- Dragon
type: Creature
weaknesses: null