208 lines
5.1 KiB
YAML
208 lines
5.1 KiB
YAML
ability_mods:
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cha_mod: 4
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con_mod: 6
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dex_mod: 1
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int_mod: 3
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str_mod: 5
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wis_mod: 5
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ac: 23
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ac_special: null
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alignment: LE
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automatic_abilities: null
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description: 'Aboleths form the core of alghollthu society, and while they are the
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"common folk" of their own societies, they see themselves as masters of all others.
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Unlike their leaders, who mask their actions using magical disguises, aboleths revel
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in their monstrous forms, appearing as primeval fish with tentacles. Masters of
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psychic manipulation, they are a species so ancient that they were present in the
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world when it was young, before the gods had turned their attention to the planet.
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They see all other life as something they have the right to control, so the idea
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that potential slaves might have faith in a higher power other than themselves enrages
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aboleths.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 25'
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hp: 135
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hp_misc: null
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immunities: null
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items: null
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knowledge_checks:
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dc: 25
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skills:
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- Occultism
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languages:
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- Aklo
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- Alghollthu
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- Aquan
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- Common
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- Undercommon
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level: 7
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+10
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type: bludgeoning
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name: tentacle
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plus_damage:
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- formula: null
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type: slime
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to_hit: 16
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traits:
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- agile
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- magical
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- reach 15 feet
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name: Alghollthu Master
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perception: 17
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: '**Saving Throw** Fortitude DC 25; **Stage 1** no ill effect (1 round);
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**Stage 2** the victim''s skin softens, inflicting drained 1 (1 round); **Stage
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3** the victim''s skin transforms into a clear, slimy membrane, inflicting drained
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2 until the curse ends; every hour this membrane remains dry, the creature''s
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drained condition increases by 1 (permanent). A __remove disease__ spell can counteract
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this curse, but immunity to disease offers no protection against it.'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Slime
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range: null
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raw_description: '**Slime** (__curse__, __occult__, __virulent__) **Saving Throw**
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Fortitude DC 25; **Stage 1** no ill effect (1 round); **Stage 2** the victim''s
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skin softens, inflicting drained 1 (1 round); **Stage 3** the victim''s skin transforms
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into a clear, slimy membrane, inflicting drained 2 until the curse ends; every
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hour this membrane remains dry, the creature''s drained condition increases by
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1 (permanent). A __remove disease__ spell can counteract this curse, but immunity
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to disease offers no protection against it.'
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requirements: null
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success: null
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traits:
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- curse
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- occult
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- virulent
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trigger: null
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ranged: null
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rarity: Uncommon
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 15
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fort_misc: null
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misc: null
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ref: 10
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ref_misc: null
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will: 16
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 5 feet. While underwater, an aboleth exudes a cloud of transparent
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slime. An air-breathing creature adjacent to an aboleth must succeed at a DC 25
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Fortitude save each round or lose the ability to breathe air but gain the ability
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to breathe water for 3 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Mucus Cloud
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range: null
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raw_description: '**Mucus Cloud** (__aura__, __disease__) 5 feet. While underwater,
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an aboleth exudes a cloud of transparent slime. An air-breathing creature adjacent
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to an aboleth must succeed at a DC 25 Fortitude save each round or lose the ability
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to breathe air but gain the ability to breathe water for 3 hours.'
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requirements: null
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success: null
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traits:
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- aura
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- disease
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trigger: null
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senses:
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- Perception +17
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- darkvision
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size: Huge
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skills:
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- bonus: 16
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misc: null
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name: 'Athletics '
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- bonus: 15
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misc: null
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name: 'Deception '
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- bonus: 15
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misc: null
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name: 'Intimidation '
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- bonus: 14
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misc: any one subcategory
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name: 'Lore '
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- bonus: 16
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misc: null
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name: 'Occultism '
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source:
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- abbr: Bestiary
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page_start: 14
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page_stop: null
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speed:
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- amount: 10
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type: Land
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- amount: 60
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type: swim
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spell_lists:
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- dc: 25
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misc: null
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name: Occult Innate Spells
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spell_groups:
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- heightened_level: null
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level: 7
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spells:
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- frequency: at will
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name: project image
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requirement: null
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- frequency: at will
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name: veil
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requirement: null
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- heightened_level: null
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level: 6
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spells:
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- frequency: x3
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name: dominate
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requirement: null
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- frequency: at will
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name: illusory scene
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requirement: null
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- heightened_level: null
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level: 5
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spells:
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- frequency: at will
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name: illusory object
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requirement: null
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- heightened_level: null
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level: 4
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spells:
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- frequency: at will
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name: hallucinatory terrain
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: at will
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name: hypnotic pattern
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requirement: null
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to_hit: null
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traits:
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- Uncommon
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- LE
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- Huge
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- Aberration
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- Aquatic
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type: Creature
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weaknesses: null
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