211 lines
6.0 KiB
YAML
211 lines
6.0 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 4
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dex_mod: 4
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int_mod: 1
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str_mod: 6
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wis_mod: 4
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ac: 24
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ac_special: null
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alignment: CE
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automatic_abilities: null
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description: 'Annis hags are brutal torturers and murderers, delighting in the musical
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screams and tasty flesh of young creatures and those who are pure of heart. Annis
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hags are the most direct of all hags, engaging in physical combat and using their
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change shape ability to hunt rather than to infiltrate and betray humanoids. But
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an Annis hag takes a grisly trophy from each kill and uses it to sow discord, sending
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the trophy to one of her victim''s loved ones in a way that implicates another family
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member in the murder. Also known as iron hags, annis hags have iron-like yet flexible
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flesh that resists edged weapons, and their own touch is the same cold iron that
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burns the flesh of other hags. This allows them to bully their way to the leadership
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of hag covens.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 22'
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hp: 85
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hp_misc: null
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immunities: null
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items: null
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knowledge_checks:
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dc: 22
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skills:
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- Society
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languages:
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- Aklo
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- Common
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- Jotun
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level: 6
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+6
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type: cold iron slashing
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name: claw
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 16
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traits:
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- agile
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- magical
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- reach 10 feet
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name: Annis Hag
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perception: 15
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: Once per day, an annis hag can cause a cage built of cold iron fingernails
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to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__
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check to Grapple against the target's Fortitude DC; if the target has a weakness
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to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike
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a normal Grapple, the annis hag doesn't need to be within reach and can move as
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she pleases, and a successful attempt lasts until the creature escapes (DC 24),
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causing the cage to crumble into rust. Any creature can attempt to destroy the
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cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Bonds of Iron
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range: null
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raw_description: '**Bonds of Iron** [Two Actions] (__attack__, __conjuration__,
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__occult__) Once per day, an annis hag can cause a cage built of cold iron fingernails
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to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__
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check to Grapple against the target''s Fortitude DC; if the target has a weakness
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to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike
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a normal Grapple, the annis hag doesn''t need to be within reach and can move
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as she pleases, and a successful attempt lasts until the creature escapes (DC
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24), causing the cage to crumble into rust. Any creature can attempt to destroy
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the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.'
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requirements: null
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success: null
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traits:
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- attack
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- conjuration
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- occult
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The hag can take on the appearance of any Medium female humanoid. This
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doesn't change her Speed or her attack and damage bonuses with her Strikes but
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might change the damage type her Strikes deal (typically to bludgeoning).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Change Shape
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range: null
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raw_description: '**Change Shape** (__concentrate__, __occult__, __polymorph__,
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__transmutation__) The hag can take on the appearance of any Medium female humanoid.
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This doesn''t change her Speed or her attack and damage bonuses with her Strikes
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but might change the damage type her Strikes deal (typically to bludgeoning).'
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requirements: null
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success: null
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traits:
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- concentrate
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- occult
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- polymorph
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- transmutation
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: claw
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effect: The monster automatically deals that Strike's damage again to the enemy.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Rend
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range: null
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raw_description: A Rend entry lists a Strike the monster has. **Requirements** The
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monster hit the same enemy with two consecutive Strikes of the listed type in
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the same round. **Effect** The monster automatically deals that Strike's damage
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again to the enemy.
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requirements: The monster hit the same enemy with two consecutive Strikes of the
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listed type in the same round.
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 5
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type: physical (except bludgeoning)
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ritual_lists: null
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saves:
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fort: 16
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 12
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ref_misc: null
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will: 14
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An annis hag adds __earthbind__, __passwall__, and __spellwrack__ to
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her coven's spells.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Coven
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range: null
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raw_description: '**Coven** An annis hag adds __earthbind__, __passwall__, and __spellwrack__
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to her coven''s spells.'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +15
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- darkvision
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size: Large
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skills:
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- bonus: 10
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misc: null
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name: 'Acrobatics '
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- bonus: 14
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misc: +16 to Grapple
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name: 'Athletics '
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- bonus: 11
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misc: null
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name: 'Deception '
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- bonus: 9
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misc: null
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name: 'Diplomacy '
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- bonus: 11
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misc: null
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name: 'Intimidation '
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- bonus: 14
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 202
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page_stop: null
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speed:
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- amount: 40
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type: Land
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spell_lists: null
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traits:
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- CE
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- Large
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- Hag
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- Humanoid
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type: Creature
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weaknesses: null
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