247 lines
5.5 KiB
YAML
247 lines
5.5 KiB
YAML
ability_mods:
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cha_mod: 4
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con_mod: 2
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dex_mod: 5
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int_mod: 2
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str_mod: 4
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wis_mod: 2
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ac: 22
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ac_special: null
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alignment: CG
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 20 feet. All squares in the djinni's aura are difficult terrain for
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Striding and Flying creatures. Creatures with the air trait are immune.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Whirlwind
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range: null
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raw_description: '**Whirlwind** (__air__, __arcane__, __aura__, __evocation__) 20
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feet. All squares in the djinni''s aura are difficult terrain for Striding and
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Flying creatures. Creatures with the air trait are immune.'
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requirements: null
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success: null
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traits:
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- air
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- arcane
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- aura
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- evocation
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trigger: null
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description: 'Benevolent genies from the Plane of Air, djinn value art, culture, knowledge,
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and trade. They also love new experiences, succulent dishes, and heady wines. Of
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all geniekind, they are most likely to approach humans and other mortals, interacting
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with them on friendly terms. Still, djinn are proud of their genie heritage and
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have a tendency to be patronizing toward mortals, a habit that has earned them a
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reputation for arrogance.
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Djinn get along with jann and marids, but they find shaitans too stiff and harbor
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undying hatred for efreet. Although djinn are formidable combatants, they despise
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war and prefer to eschew violence in favor of dealing with their opponents using
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magic or subterfuge (making an exception, of course, when they encounter efreet).
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**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 22'
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hp: 71
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hp_misc: null
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immunities:
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- acid
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items:
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- scimitar
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knowledge_checks:
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dc: 22
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skills:
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- Arcana
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- Nature
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languages:
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- Auran
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- Common
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level: 5
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+10
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type: slashing
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name: scimitar
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plus_damage: null
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to_hit: 15
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traits:
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- forceful +1
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- reach 10 feet
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- sweep
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- action_cost: One Action
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damage:
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formula: 1d4+10
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type: bludgeoning
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name: fist
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plus_damage: null
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to_hit: 16
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traits:
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- agile
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- finesse
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- magical
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- nonlethal
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- reach 10 feet
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name: Djinni
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perception: 13
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The djinni all creatures in its whirlwind pushes back 20 feet, or forces
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all creatures in the aura to move 20 feet clockwise or counterclockwise. Each
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creature must attempt a DC 21 Fortitude save. On a success, it avoids being moved,
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and on a critical failure it falls __prone__ in addition to being moved. Creatures
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with the __air__ trait are immune.
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effects: null
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failure: null
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frequency: Once per round.
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full_description: null
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generic_description: null
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name: Hurricane Blast
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range: null
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raw_description: '**Hurricane Blast** (__air__, __arcane__, __evocation__) **Frequency
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**Once per round. **Effect **The djinni all creatures in its whirlwind pushes
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back 20 feet, or forces all creatures in the aura to move 20 feet clockwise or
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counterclockwise. Each creature must attempt a DC 21 Fortitude save. On a success,
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it avoids being moved, and on a critical failure it falls __prone__ in addition
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to being moved. Creatures with the __air__ trait are immune.'
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requirements: null
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success: null
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traits:
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- air
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- arcane
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- evocation
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d8+6
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type: bludgeoning
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name: crashing wind
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plus_damage: null
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to_hit: 15
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traits:
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- air
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- arcane
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- evocation
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- range increment 20 feet
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rarity: Uncommon
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resistances:
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- amount: 5
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type: mental
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- amount: 5
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type: sonic
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ritual_lists: null
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 14
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ref_misc: null
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will: 11
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +13
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- darkvision
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- detect magic
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size: Large
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skills:
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- bonus: 14
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misc: null
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name: 'Acrobatics '
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- bonus: 11
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misc: null
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name: 'Arcana '
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- bonus: 11
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misc: null
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name: 'Athletics '
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- bonus: 9
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misc: null
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name: 'Crafting '
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- bonus: 11
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misc: null
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name: 'Deception '
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- bonus: 13
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misc: null
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name: 'Diplomacy '
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- bonus: 9
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misc: null
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name: 'Society '
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- bonus: 12
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 163
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page_stop: null
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speed:
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- amount: 25
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type: Land
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- amount: 40
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type: fly
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spell_lists:
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- dc: 23
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misc: null
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name: Arcane Innate Spells
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spell_groups:
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- heightened_level: null
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level: 7
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spells:
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- frequency: at will, to Astral Plane, Elemental Planes, or Material Plane only
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name: plane shift
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requirement: null
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- heightened_level: null
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level: 4
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spells:
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- frequency: null
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name: creation
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requirement: null
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- frequency: null
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name: gaseous form
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requirement: null
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- heightened_level: null
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level: 3
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spells:
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- frequency: null
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name: illusory creature
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requirement: null
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- frequency: null
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name: illusory object
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requirement: null
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- heightened_level: null
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level: 2
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spells:
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- frequency: at will
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name: enhance victuals
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requirement: null
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- frequency: at will, self only
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name: invisibility
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requirement: null
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- heightened_level: 3
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level: -1
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spells:
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- frequency: null
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name: detect magic
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requirement: null
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to_hit: null
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traits:
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- Uncommon
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- CG
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- Large
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- Air
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- Elemental
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- Genie
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type: Creature
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weaknesses: null
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