245 lines
7.7 KiB
YAML
245 lines
7.7 KiB
YAML
ability_mods:
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cha_mod: 4
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con_mod: 3
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dex_mod: 5
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int_mod: -2
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str_mod: 5
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wis_mod: 3
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ac: 28
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: '[reaction]'
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [None] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'Irnakurse are surface elves who __drow__ have subjected to particularly
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cruel and humiliating fleshwarping practices, as drow take special delight in the
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torment of their surface-dwelling kin. The process of crafting an irnakurse involves
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twisting an unfortunate elf into a deformed mass of misplaced limbs, loose flesh,
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and bony protrusions—parts that should be internal are often left on full display
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to the world. Irnakurse are subject to mental conditioning that causes them to hate
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their prior forms, and these creatures prefer to attack surface elves over all other
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targets.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 26'
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hp: 152
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hp_misc: null
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immunities: null
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items: null
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knowledge_checks:
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dc: 26
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skills:
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- Occultism
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languages:
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- Abyssal
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- Elven
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- Undercommon
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- can't speak any language
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level: 9
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+11
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type: piercing
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name: jaws
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plus_damage: null
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to_hit: 20
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traits:
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 2d8+11
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type: slashing
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name: tentacle
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plus_damage:
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- formula: null
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type: mind lash
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to_hit: 20
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traits:
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- agile
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- reach 20 feet
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name: Irnakurse
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perception: 18
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A non-evil creature hit by an irnakurse's tentacle is overwhelmed with
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corrupted images of a ruined life and must succeed at a DC 28 Will save or be
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__stunned 2__ (or stunned 4 on a critical failure). After attempting this save,
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a creature is temporarily immune to Mind Lash for 24 hours.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Mind Lash
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range: null
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raw_description: '**Mind Lash** (__emotion__, __enchantment__, __mental__, __occult__)
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A non-evil creature hit by an irnakurse''s tentacle is overwhelmed with corrupted
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images of a ruined life and must succeed at a DC 28 Will save or be __stunned
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2__ (or stunned 4 on a critical failure). After attempting this save, a creature
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is temporarily immune to Mind Lash for 24 hours.'
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requirements: null
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success: null
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traits:
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- emotion
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- enchantment
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- mental
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- occult
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: tentacle
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effect: The monster automatically deals that Strike's damage again to the enemy.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Rend
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range: null
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raw_description: A Rend entry lists a Strike the monster has. **Requirements** The
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monster hit the same enemy with two consecutive Strikes of the listed type in
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the same round. **Effect** The monster automatically deals that Strike's damage
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again to the enemy.
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requirements: The monster hit the same enemy with two consecutive Strikes of the
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listed type in the same round.
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: The creature is unaffected, and is temporarily immune to Soul
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Scream for 24 hours.
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description: null
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effect: "The irnakurse unleashes an alien shriek of nightmarish horror and pain.\
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\ All non-evil creatures within a 10-foot emanation must attempt a DC 28 Will\
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\ save. The irnakurse can Sustain Soul Scream for up to 6 rounds; each time it\
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\ does, it repeats the effect. \n\n"
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effects: null
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failure: null
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frequency: once per day
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full_description: null
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generic_description: null
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name: Soul Scream
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range: null
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raw_description: "**Soul Scream** [Two Actions] (__auditory__, __concentrate__,\
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\ __emotion__, __enchantment__, __mental__, __occult__) **Frequency** once per\
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\ day; **Effect** The irnakurse unleashes an alien shriek of nightmarish horror\
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\ and pain. All non-evil creatures within a 10-foot emanation must attempt a DC\
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\ 28 Will save. The irnakurse can Sustain Soul Scream for up to 6 rounds; each\
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\ time it does, it repeats the effect. \n\n**Critical Success** The creature is\
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\ unaffected, and is temporarily immune to Soul Scream for 24 hours. \n\n**Success\
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\ **The creature is __stupefied 1__ for 1 round. \n\n**Failure **The creature\
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\ is stupefied 1. Further failed saves against Soul Scream increase the condition\
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\ value by 1, to a maximum of stupefied 4. Each time the character gets a full\
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\ night's rest, the stupefied condition gained from Soul Scream decreases by 1.\
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\ \n\n**Critical Failure **As failure, except the stupefied value increases by\
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\ 2 instead of by 1."
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requirements: null
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success: null
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traits:
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- auditory
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- concentrate
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- emotion
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- enchantment
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- mental
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- occult
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The irnakurse makes up to four tentacle Strikes, each against a different
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target. These attacks count toward the irnakurse's multiple attack penalty, but
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the multiple attack penalty doesn't increase until after it makes all of its attacks.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Storm of Tentacles
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range: null
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raw_description: '**Storm of Tentacles** [Two Actions] The irnakurse makes up to
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four tentacle Strikes, each against a different target. These attacks count toward
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the irnakurse''s multiple attack penalty, but the multiple attack penalty doesn''t
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increase until after it makes all of its attacks.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 20
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fort_misc: null
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misc: null
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ref: 18
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ref_misc: null
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will: 16
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +18
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- darkvision
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size: Large
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skills:
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- bonus: 20
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misc: null
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name: 'Acrobatics '
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- bonus: 20
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misc: null
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name: 'Athletics '
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- bonus: 20
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 118
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page_stop: null
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speed:
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- amount: 15
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type: Land
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spell_lists: null
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traits:
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- CE
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- Large
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- Aberration
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type: Creature
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weaknesses: null
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