243 lines
7.9 KiB
YAML
243 lines
7.9 KiB
YAML
ability_mods:
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cha_mod: 1
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con_mod: 6
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dex_mod: 1
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int_mod: 1
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str_mod: 6
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wis_mod: 3
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ac: 29
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The roper makes a strand Strike against the triggering creature.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Reactive Lash
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range: null
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raw_description: '**Reactive Lash** [Reaction] **Trigger** A creature within reach
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of the roper''s strand leaves a square during a move action it''s using. **Effect**
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The roper makes a strand Strike against the triggering creature.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within reach of the roper's strand leaves a square during a
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move action it's using.
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description: 'To all but the most sharp-eyed underground explorers, a roper appears
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to be nothing more than a large stalactite, stalagmite, or pillar of ice. Cunning
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and patient ambush predators, ropers use this to their advantage.
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Ropers do not form large societies (although they can often be found living alongside
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other deep-dwelling denizens), but they often congregate in small clusters and sometimes
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hunt in groups. Particularly interested in the philosophy of life and death and
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the flner points of the more cruel and sinister religions of the world, a roper
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can talk or argue for hours with those it initially sought merely to eat. Quick-thinking
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spelunkers can sometimes stave off a roper''s appetite by entertaining it with stories
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or discussions of philosophy, but ropers do not willingly allow such intriguing
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prey to escape alive. Stories speak of particularly skilled debaters and philosophers
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who have been kept for days or even years as pets or conversational companions by
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roper clusters, but in the end, if such pets don''t eventually escape, the ropers''
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appetites win out over their intellectual curiosity—especially in cases where the
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pets constantly outmaneuver their keepers'' wits and patience. A roper is 9 feet
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tall and weighs 2,200 pounds.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 29'
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hp: 215
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hp_misc: null
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immunities: null
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items: null
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knowledge_checks:
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dc: 29
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skills:
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- Occultism
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languages:
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- Aklo
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- Undercommon
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level: 10
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+12
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type: piercing
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name: jaws
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plus_damage: null
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to_hit: 21
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traits: null
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- action_cost: One Action
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damage: null
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name: strand
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plus_damage: null
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to_hit: 23
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traits:
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- reach 50 feet
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name: Roper
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perception: 21
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The roper extends or retracts six thin, sticky tendrils from its body.
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While the strands are extended, the roper takes a -4 circumstance penalty to __Stealth__
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checks, and while they're retracted, it can't use its strand Strikes.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Extend Strands
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range: null
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raw_description: '**Extend Strands** The roper extends or retracts six thin, sticky
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tendrils from its body. While the strands are extended, the roper takes a -4 circumstance
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penalty to __Stealth__ checks, and while they''re retracted, it can''t use its
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strand Strikes.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The roper makes a strand Strike with each of its strands (except those
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that are immobilizing creatures). Each attack must be against a different target.
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These attacks count toward the roper's multiple attack penalty, but its multiple
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attack penalty doesn't increase until after all the attacks.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Flurry of Strands
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range: null
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raw_description: '**Flurry of Strands** The roper makes a strand Strike with each
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of its strands (except those that are immobilizing creatures). Each attack must
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be against a different target. These attacks count toward the roper''s multiple
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attack penalty, but its multiple attack penalty doesn''t increase until after
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all the attacks.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The roper pulls every creature grabbed by its strands toward itself.
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The roper rolls a single __Athletics__ check and compares the result to each immobilized
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creature's Fortitude DC. The roper pulls each creature it succeeds against up
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to 25 feet closer and each creature it critically succeeds against up to 50 feet
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closer.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Pull the Strands
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range: null
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raw_description: '**Pull the Strands** [Two Actions] The roper pulls every creature
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grabbed by its strands toward itself. The roper rolls a single __Athletics__ check
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and compares the result to each immobilized creature''s Fortitude DC. The roper
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pulls each creature it succeeds against up to 25 feet closer and each creature
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it critically succeeds against up to 50 feet closer.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Any creature hit by a roper's strand is __enfeebled 1__ and __grabbed__.
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Each additional hit from a strand increases the enfeebled condition value by 1
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(to a maximum of __enfeebled 4__). This enfeebled value decreases by 1 every 8
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hours. The roper can move while it has a creature grabbed with a strand, but it
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automatically releases the creature if it moves beyond the strand's reach. The
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roper can release an grabbed creature as a free action. A creature can sever a
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strand with a target attack that hits AC 27 and deals at least 18 slashing damage.
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This doesn't deal any damage to the roper itself, though it can no longer attack
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with a severed strand.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Sticky Strand
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range: null
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raw_description: '**Sticky Strand** Any creature hit by a roper''s strand is __enfeebled
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1__ and __grabbed__. Each additional hit from a strand increases the enfeebled
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condition value by 1 (to a maximum of __enfeebled 4__). This enfeebled value decreases
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by 1 every 8 hours. The roper can move while it has a creature grabbed with a
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strand, but it automatically releases the creature if it moves beyond the strand''s
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reach. The roper can release an grabbed creature as a free action. A creature
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can sever a strand with a target attack that hits AC 27 and deals at least 18
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slashing damage. This doesn''t deal any damage to the roper itself, though it
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can no longer attack with a severed strand.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Uncommon
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resistances:
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- amount: 10
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type: electricity
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ritual_lists: null
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saves:
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fort: 20
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fort_misc: null
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misc: +2 status to all saves vs. magic
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ref: 15
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ref_misc: null
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will: 21
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +21
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- darkvision
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size: Large
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skills:
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- bonus: 22
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misc: null
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name: 'Athletics '
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- bonus: 17
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misc: +21 about caves
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name: 'Nature '
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- bonus: 19
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misc: null
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name: 'Religion '
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- bonus: 17
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misc: +25 in stony or icy areas
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 282
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page_stop: null
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speed:
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- amount: 10
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type: Land
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- amount: 10
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type: climb
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spell_lists: null
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traits:
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- Uncommon
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- CE
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- Large
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- Aberration
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type: Creature
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weaknesses:
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- amount: 10
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type: fire
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