258 lines
7.3 KiB
YAML
258 lines
7.3 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 5
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dex_mod: 2
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int_mod: 0
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str_mod: 8
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wis_mod: 1
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ac: 33
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ac_special: null
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alignment: LE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Catch Rock
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range: null
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raw_description: '**__Catch Rock__** [Reaction]'
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requirements: null
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success: null
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traits: null
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trigger: null
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description: 'Shadow giants are fierce natives of the __Shadow Plane__, where they
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have dwelled in perpetual twilight for millennia. Their cultures vary greatly depending
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on whether the giants reside in their land of origin or have relocated to the Material
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Plane. On the Shadow Plane, they live in familiar groups and uphold a nomadic way
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of life as they roam across ancestral lands between shadowy forests and misty chasms.
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These hunter-gatherers pass down lore through oral histories, conduct pilgrimages
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to unholy ziggurats of black stone, and bathe in the blood of their long-standing
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foes, including rival shadow giant clans and velstracs intent on enslaving their
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kind. On the Material Plane, conversely, they are secretive and isolationist, keeping
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apart from other peoples in forbidding structures of black stone in high, isolated
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mountain valleys.
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Standing 15 feet tall, with gray skin and hair only a shade lighter, shadow giants
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are fearsome foes with a well-earned reputation as zealous warmongers and ruthless
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combatants. They rarely interact with outsiders, though they may treat with proven
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warriors who show the giants the respect and deference they feel they deserve. Only
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a small subset of shadow giants worship __Zon-Kuthon__, and most of these Kuthites
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are so firmly entrenched in the culture of Nidal that their Shadow Plane-dwelling
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kin would hardly recognize them. Most shadow giants instead practice an ancient
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religion, unique to their people, with its own bloody themes of sacrifice and self-mutilation.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 31'
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hp: 275
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hp_misc: null
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immunities: null
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items:
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- +1 striking spiked chain
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- +1 resilient breastplate
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- sack with 5 rocks
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knowledge_checks:
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dc: 31
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skills:
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- Society
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languages:
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- Common
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- Jotun
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- Shadowtongue
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level: 13
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melee:
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- action_cost: One Action
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damage:
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formula: 3d8+18
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type: slashing
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name: spiked chain
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plus_damage:
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- formula: null
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type: pall of shadow
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to_hit: 27
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traits:
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- disarm
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- reach 10 feet
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- trip
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- action_cost: One Action
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damage:
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formula: 3d8+18
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type: bludgeoning
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name: fist
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plus_damage:
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- formula: null
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type: pall of shadow
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to_hit: 26
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traits:
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- agile
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- reach 10 feet
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name: Shadow Giant
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perception: 20
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a shadow giant hits with a melee Strike, the target must succeed
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at a DC 30 Fortitude save or become __drained 1__ and take a -1 status penalty
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to Perception checks involving sight as long as they remain drained. On a critical
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failure, this condition doesn't heal naturally and can be removed only with magic.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Pall of Shadow
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range: null
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raw_description: '**Pall of Shadow** (__divine__, __necromancy__, __shadow__) When
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a shadow giant hits with a melee Strike, the target must succeed at a DC 30 Fortitude
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save or become __drained 1__ and take a -1 status penalty to Perception checks
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involving sight as long as they remain drained. On a critical failure, this condition
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doesn''t heal naturally and can be removed only with magic.'
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requirements: null
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success: null
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traits:
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- divine
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- necromancy
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- shadow
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The shadow giant becomes shrouded in shadows and becomes __concealed__.
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As the nature of this effect leaves the giant's location obvious, it can't use
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this concealment to __Hide__ or __Sneak__. This effect lasts for 1 minute or until
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it is exposed to direct sunlight, whichever comes first.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Shadowcloak
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range: null
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raw_description: '**Shadowcloak** (__divine__, __illusion__, __shadow__) The shadow
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giant becomes shrouded in shadows and becomes __concealed__. As the nature of
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this effect leaves the giant''s location obvious, it can''t use this concealment
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to __Hide__ or __Sneak__. This effect lasts for 1 minute or until it is exposed
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to direct sunlight, whichever comes first.'
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requirements: null
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success: null
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traits:
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- divine
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- illusion
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- shadow
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: ''
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Throw Rock
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range: null
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raw_description: '**__Throw Rock__** '
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 2d8+18
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type: bludgeoning
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name: rock
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plus_damage: null
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to_hit: 26
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traits:
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- brutal
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- range increment 120 feet
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rarity: Common
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 25
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fort_misc: null
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misc: null
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ref: 20
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ref_misc: null
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will: 23
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +20
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- darkvision
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size: Large
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skills:
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- bonus: 27
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misc: null
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name: 'Athletics '
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- bonus: 22
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misc: null
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name: 'Intimidation '
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- bonus: 21
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misc: +23 to Hide in dim light
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 127
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page_stop: null
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speed:
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- amount: 35
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type: Land
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spell_lists: null
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traits:
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- LE
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- Large
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- Giant
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- Humanoid
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- Shadow
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type: Creature
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weaknesses: null
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