pathfinder-2-sqlite-MIRROR/data/monsters/thanadaemon.yaml

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ability_mods:
cha_mod: 7
con_mod: 4
dex_mod: 6
int_mod: 3
str_mod: 6
wis_mod: 5
ac: 34
ac_special: null
alignment: NE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 30 feet. When a creature ends its turn in the aura, it must attempt
a DC 30 Will save. If the creature fails, it becomes __frightened 2__. The creature
is then temporarily immune to terrifying gaze (but not Focus Gaze) for 24 hours.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Terrifying Gaze
range: null
raw_description: '**Terrifying Gaze** (__aura__, __divine__, __emotion__, __enchantment__,
__fear__, __mental__, __visual__) 30 feet. When a creature ends its turn in the
aura, it must attempt a DC 30 Will save. If the creature fails, it becomes __frightened
2__. The creature is then temporarily immune to terrifying gaze (but not Focus
Gaze) for 24 hours.'
requirements: null
success: null
traits:
- aura
- divine
- emotion
- enchantment
- fear
- mental
- visual
trigger: null
description: 'Also known as the deacons of death, thanadaemons represent death via
old age. They are among the most patient daemons, and prefer to bide their time
to enact far-reaching, decades-long plans rather than fight (though they are still
deadly foes). Like the Horseman of Death, they ply the waters of the River Styx
in search of wayward souls. Rarely are thanadaemons seen without a trademark oar
(which they wield as a __bo staff__), a tool they use to navigate the river''s muck-ridden
channels and turbulent rapids.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 31'
hp: 270
hp_misc: null
immunities:
- death effects
items:
- +1 striking bo staff
- soul gem
knowledge_checks:
dc: 31
skills:
- Religion
languages:
- Common
- Daemonic
- telepathy 100 feet
level: 13
melee:
- action_cost: One Action
damage:
formula: 3d8+14
type: bludgeoning
name: bo staff
plus_damage:
- formula: 1d6
type: negative
- formula: 1d6
type: evil
- formula: null
type: draining strike
to_hit: 28
traits:
- evil
- magical
- parry
- reach 10 feet
- trip
- action_cost: One Action
damage:
formula: 3d6+14
type: slashing
name: claw
plus_damage:
- formula: 1d6
type: evil and draining strike
to_hit: 27
traits:
- agile
- evil
- finesse
- magical
name: Thanadaemon
perception: 26
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: When a thanadaemon damages a living creature with a melee Strike, the
creature must succeed at a DC 33 Fortitude save or become __drained 1__. Further
damage dealt by the thanadaemon increases the drained condition value by 1 on
a failed save, to a maximum of drained 4.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Draining Strike
range: null
raw_description: '**Draining Strike** (__divine__, __necromancy__) When a thanadaemon
damages a living creature with a melee Strike, the creature must succeed at a
DC 33 Fortitude save or become __drained 1__. Further damage dealt by the thanadaemon
increases the drained condition value by 1 on a failed save, to a maximum of drained
4.'
requirements: null
success: null
traits:
- divine
- necromancy
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The thanadaemon glares at a single creature they can see within 30
feet. The target must immediately attempt a DC 33 Will save against the thanadaemon's
terrifying gaze. If the target was already __frightened__, a failed save causes
it to become __fleeing__ for 1d4 rounds. After attempting its save, the creature
is temporarily immune to this ability until the start of the thanadaemon's next
turn.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Focus Gaze
range: null
raw_description: '**Focus Gaze** (__concentrate__, __divine__, __fear__, __visual__)
The thanadaemon glares at a single creature they can see within 30 feet. The target
must immediately attempt a DC 33 Will save against the thanadaemon''s terrifying
gaze. If the target was already __frightened__, a failed save causes it to become
__fleeing__ for 1d4 rounds. After attempting its save, the creature is temporarily
immune to this ability until the start of the thanadaemon''s next turn.'
requirements: null
success: null
traits:
- concentrate
- divine
- fear
- visual
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: The thanadaemon has a soul gem
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Soul Crush
range: null
raw_description: '**Soul Crush** [Two Actions] (__manipulate__) **Requirements
**The thanadaemon has a soul gem; **Effect **The thanadaemon crushes the soul
gem in one hand and gains __fast healing 15__ for 1 minute.'
requirements: null
success: null
traits:
- manipulate
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 10
type: good
ritual_lists:
- dc: 34
misc: null
name: Rituals
spell_groups:
- heightened_level: null
level: 2
spells:
- frequency: null
name: create undead
requirement: null
to_hit: null
saves:
fort: 21
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 23
ref_misc: null
will: 26
will_misc: null
sense_abilities: null
senses:
- Perception +26
- darkvision
- true seeing
size: Medium
skills:
- bonus: 22
misc: null
name: 'Arcana '
- bonus: 26
misc: null
name: 'Deception '
- bonus: 26
misc: null
name: 'Intimidation '
- bonus: 22
misc: null
name: 'Religion '
- bonus: 24
misc: null
name: 'Styx Lore '
source:
- abbr: Bestiary 2
page_start: 60
page_stop: null
speed:
- amount: 25
type: Land
- amount: 6
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>air walk</i></a>
spell_lists:
- dc: 34
misc: null
name: Divine Innate Spells
spell_groups:
- heightened_level: null
level: 7
spells:
- frequency: null
name: finger of death
requirement: null
- frequency: at will, self plus skiff and passengers only, <a style="text-decoration:underline"
href="Planes.aspx?ID=8">Astral</a>, <a style="text-decoration:underline" href="Planes.aspx?ID=9">Ethereal</a>,
and evil planes only
name: plane shift
requirement: null
- frequency: null
name: teleport
requirement: null
- heightened_level: null
level: 6
spells:
- frequency: null
name: slow
requirement: null
- frequency: ×2
name: vampiric exsanguination
requirement: null
- heightened_level: null
level: 5
spells:
- frequency: null
name: dimension door
requirement: null
- heightened_level: null
level: 4
spells:
- frequency: at will
name: dimension door
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: good only, at will
name: detect alignment
requirement: null
- heightened_level: 7
level: -1
spells:
- frequency: null
name: air walk
requirement: null
- frequency: null
name: true seeing
requirement: null
to_hit: null
traits:
- NE
- Medium
- Daemon
- Fiend
type: Creature
weaknesses: null