207 lines
5.3 KiB
YAML
207 lines
5.3 KiB
YAML
ability_mods:
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cha_mod: 4
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con_mod: 0
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dex_mod: 2
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int_mod: 1
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str_mod: 2
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wis_mod: 0
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ac: 15
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The dune dancer gain resistance 2 against the triggering damage.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Elemental Bulwark
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range: null
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raw_description: '**Elemental Bulwark [Reaction]** **Trigger** An enemy is about
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to damage the dune dancer with cold, electricity, or fire, or with a spell that
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has the __air__, __earth__, __fire__, or __water__ trait; **Effect** The dune
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dancer gain resistance 2 against the triggering damage.'
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requirements: null
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success: null
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traits: null
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trigger: An enemy is about to damage the dune dancer with cold, electricity, or
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fire, or with a spell that has the __air__, __earth__, __fire__, or __water__
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trait
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description: 'Because their genie forebears are native to the __Material Plane__,
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sulis (scions of mortals and __jann__) are by and large the most common geniekin
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on the Material Plane. They are often artisans and peace brokers, compelled to try
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and bring harmony and balance in a world wrought with discord.
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Sulis have a natural charm that often eludes other geniekin, but tend to layer on
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a level of boastful pride or even arrogance as a personal quirk or humorous facade.
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Few non-sulis realize that bragging is not simply the symptom of a puffed-up ego
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for sulis, but instead is a cultural institution easily comparable to human poetry.
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Sulis'' boasts not only glorify themselves, but also secure their companions'' and
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families'' accomplishments in history, with the ultimate goal of spinning stories
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that will be retold for generations. This is especially true for sulis who have
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lived with other geniekin and have been seen as lesser for not having a strong connection
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to an Elemental Plane.
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Suli dune dancers are but one way these geniekin seek to integrate with other humanoid
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societies. They work to hone their skills at boasting to an extent that their claims
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help to bolster those they travel with. Suli from regions other than deserts adjust
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their names to match their terrains, but regardless of whether they prefer forests,
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hills, or arctic plains, their boasts remain as compelling.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 15'
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hp: 16
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hp_misc: null
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immunities: null
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items:
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- scimitar
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- tambourine
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languages:
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- Aquan
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- Auran
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- Common
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- Ignan
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- Terran
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level: 1
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+2
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type: slashing
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name: scimitar
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plus_damage: null
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to_hit: 7
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traits:
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- forceful
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- sweep
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name: Suli Dune Dancer
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perception: 5
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: 'Elemental magic fills the dune dancer''s body or weapon. The dune
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dancer chooses one element and makes a melee Strike. The Strike deals an additional
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1d4 damage of the indicated type and has the trait corresponding to the element:
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**Air** electricity, **Earth** bludgeoning, **Fire** fire, or **Water** cold.'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Elemental Assault
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range: null
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raw_description: '**Elemental Assault** [Two Actions] Elemental magic fills the
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dune dancer''s body or weapon. The dune dancer chooses one element and makes a
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melee Strike. The Strike deals an additional 1d4 damage of the indicated type
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and has the trait corresponding to the element: **Air** electricity, **Earth**
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bludgeoning, **Fire** fire, or **Water** cold.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 3
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fort_misc: null
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misc: null
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ref: 5
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ref_misc: null
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will: 5
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +5
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size: Medium
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skills:
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- bonus: 5
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misc: null
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name: 'Acrobatics '
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- bonus: 6
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misc: null
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name: 'Deception '
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- bonus: 7
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misc: null
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name: 'Diplomacy '
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- bonus: 4
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misc: null
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name: 'Occultism '
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- bonus: 7
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misc: null
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name: 'Performance '
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- bonus: 4
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misc: null
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name: 'Society '
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source:
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- abbr: Bestiary 2
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page_start: 202
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page_stop: null
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speed:
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- amount: 25
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type: Land
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spell_lists:
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- dc: 17
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misc: ''
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name: Occult Spontaneous Spells
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spell_groups:
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: color spray
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requirement: null
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- frequency: null
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name: soothe
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requirement: null
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- frequency: 2 slots
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name: true strike
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requirement: null
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- heightened_level: 1
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level: 0
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spells:
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- frequency: null
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name: detect magic
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requirement: null
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- frequency: null
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name: guidance
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requirement: null
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- frequency: null
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name: inspire courage
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requirement: null
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- frequency: null
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name: mage hand
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requirement: null
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- frequency: null
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name: shield
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requirement: null
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- frequency: null
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name: telekinetic projectile
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requirement: null
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to_hit: 9
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traits:
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- N
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- Medium
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- Human
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- Humanoid
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- Suli
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type: Creature
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weaknesses: null
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