pathfinder-2-sqlite-MIRROR/data/monsters/Bloodseeker.yaml

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2.3 KiB
YAML

ability_mods:
cha_mod: -2
con_mod: 0
dex_mod: 3
int_mod: -5
str_mod: -4
wis_mod: 1
ac: 16
ac_special: null
automatic_abilities: null
description: Scourges of swamps and damp, abandoned places, bloodseekers are ravenous
blood drinkers. Farmers curse the creatures for sucking their livestock dry. It
is from such beleaguered people that the bloodseeker's regional name "stirge," possibly
a corruption of the word "scourge," comes. Folk wisdom holds that the appearance
of bloodseekers in a region signals a healthy herd of livestock, but more often
it means bogs or old buildings that haven't been properly tended to. Certainly,
no amount of folksy parable can assuage a farmer driven to destitution by a bloodseeker
infestation. But despite their role as parasites, bloodseekers aren't hated by all
villages. In some cases, the inhabitants of remote backwoods thorps even keep the
things as pets or use them as doubtful medicinal "tools" to drain away unwanted
humors or test for evil spirits possessing the blood. Worshippers of gods of pestilence
and parasites often view bloodseekers as sacred to their faith and allow the creatures
to feed freely from their bodies. In such societies, those who accidentally give
too much are considered to have been "blessed" by the village's hungry god.
divine_spells: null
hp: 6
immunities: null
innate_spells: null
items: null
languages: null
level: -1
melee:
- action_cost: One Action
name: barbed leg
to_hit: 8
traits:
- finesse
name: Bloodseeker
perception: 6
proactive_abilities:
- description: while attached. If the bloodseeker is killed or pushed away while attached
to a creature it has drained blood from, that creature takes 1 persistent bleed
damage. Escaping the attach or removing the bloodseeker in other ways doesn't
cause bleed damage.
name: Attach
traits: null
- action_cost: One Action
description: .
name: Blood Drain
traits:
- of any kind or amount
ranged: null
resistances: null
saves:
fort: 5
ref: 8
will: 4
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
- scent (imprecise) 60 feet
skills:
Acrobatics: 6
Stealth: 6
skills_special: null
speed:
- amount: 10
type: Land
- amount: 30
type: Fly
spell_attack_to_hit: null
spell_dc: null
traits:
- N
- Tiny
- Animal
type: Creature