100 lines
2.1 KiB
YAML
100 lines
2.1 KiB
YAML
ability_mods:
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cha_mod: 0
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con_mod: 4
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dex_mod: 2
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int_mod: -1
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str_mod: 3
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wis_mod: 2
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ac: 16
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ac_special: null
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automatic_abilities: null
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description: Often tasked with patrolling the borders of their lands, boggard scouts
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learn to speak another language (typically Common) to make it easier to issue threats
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and insults toward trespassers.
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divine_spells: null
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hp: 24
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immunities: null
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innate_spells: null
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items: null
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languages:
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- Boggard
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- Common
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level: 1
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+3
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type: bludgeoning
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name: Morningstar
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to_hit: 8
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traits:
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- versatile P
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- action_cost: One Action
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name: Tongue
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to_hit: 8
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traits:
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- reach 10 feet
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name: Boggard Scout
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perception: 7
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proactive_abilities:
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- description: A boggard scout ignores difficult terrain caused by swamp terrain features.
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name: Swamp Stride
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traits: null
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- action_cost: One Action
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description: The boggard scout unleashes a terrifying croak. Any non-boggard within
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30 feet becomes *frightened 1* unless they succeed at a DC 17 Will save; those
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who critically succeed are temporarily immune for 1 minute.
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name: Terrifying Croak
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traits:
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- auditory
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- emotion
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- fear
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- mental
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- description: ', but it can''t move beyond the reach of the boggard''s tongue. A
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creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing
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damage. Though this doesn''t deal any damage to the boggard, it prevents it from
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using its tongue Strike until it regrows its tongue, which takes a week.'
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name: Tongue Grab
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traits: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d6+1
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type: bludgeoning
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name: Sling
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to_hit: 7
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traits:
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- propulsive
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- reload 1
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- range increment 50 feet
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resistances: null
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saves:
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fort: 9
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ref: 5
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will: 7
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Acrobatics: 5
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Athletics: 8
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Stealth: 7
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skills_special: null
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speed:
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- amount: 20
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type: Land
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- amount: 25
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type: Swim
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- CE
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- Medium
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- Amphibious
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- Boggard
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- Humanoid
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type: Creature
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