pathfinder-2-sqlite-MIRROR/data/monsters/Demilich.yaml

154 lines
4.2 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 0
dex_mod: 4
int_mod: 7
str_mod: -3
wis_mod: -2
ac: 38
ac_special: null
automatic_abilities:
- description: Typically, a demilich is inert when encountered and doesn't take actions
until its *contingency* reaction has been triggered (see below).
name: Torpor
traits: null
description: Demiliches are formed when a lich, through carelessness or by accident,
loses its phylactery. As years pass, the lich's body crumbles to dust, leaving only
the skull as the seat of its necromantic power. The lich enters a sort of torpor,
its mind left wandering the planes in search of ever greater mysteries. The lich
gradually loses the ability to cast spells and its magic items slowly subsume into
its new form. Negative energy concentrates around the skull, causing some of its
bones and teeth to petrify with power and turn into blight crystals. The resulting
lich skull, embedded with arcane gemstones and suffused with palpably powerful magic,
forms a creature called a demilich.
divine_spells: null
hp: 220
immunities:
- disease
- paralyzed
- poison
- polymorph
- unconscious
innate_spells:
- level: 9
name: wail of the banshee
- frequency: at will
level: 7
name: spell turning
- frequency: at will
level: 4
name: blink
- frequency: at will
level: 4
name: dimension door
- frequency: at will
level: 4
name: telekinetic maneuver
- frequency: constant
level: 6
name: true seeing
items:
- demilich eye gem (2)
languages:
- Abyssal
- Aklo
- Common
- Draconic
- Elven
- Infernal
- Necril
- Undercommon
level: 15
melee:
- action_cost: One Action
damage:
formula: 1d4-3 plus 6d6 negative
type: piercing
name: jaws
to_hit: 27
traits:
- reach 0 feet
- finesse
- magical
name: Demilich
perception: 19
proactive_abilities:
- description: A demilich has gemstone eyes that glow when the demilich is active.
Each eye contains an 8th-level spell that targets one creature (usually one eye
has *maze* and the other *polar ray*). The demilich can Activate an eye. This
uses the number of spellcasting actions the spell requires, and also requires
command and envision components. When the demilich casts a spell from a gemstone
eye, that eye stops glowing for 1d4 rounds, during which time that eye's spell
can't be used. Occasionally, one or both of the two *demilich eye gems* can be
harvested from a destroyed demilich as magic items.
name: Demilich Eye Gems
traits:
- arcane
- action_cost: One Action
description: '**Requirements** A soul has been trapped in one of the demilich''s
blight quartz gems (see Trap Soul) for 24 hours. **Effect** The demilich consumes
the soul. The soul is utterly destroyed, and the demilich regains HP equal to
double the creature''s level.'
name: Devour Soul
traits:
- arcane
- necromancy
- negative
- description: A demilich can replace all material and somatic components for casting
spells with verbal components, and can replace all Interact components for activating
magic items with envision components.
name: Mental Magic
traits: null
- description: ', but it could have spells from another staff of 8th level or lower
instead.'
name: Staff Gems
traits: null
- action_cost: One Action
description: . When the soul of a creature gets trapped, the creature's body swiftly
turns to dust. The gemstones work like the black sapphires used in *bind soul*,
except that they can hold creatures of up to 17th level and have a value of 200
gp apiece. The demilich can Devour a Soul it has trapped.
name: Trap Soul
traits:
- or is unaffected entirely on a critical success
ranged: null
resistances:
- amount: 5
type: 'cold '
- amount: 5
type: 'electricity '
- amount: 5
type: 'fire '
- amount: 5
type: physical (except bludgeoning)
saves:
fort: 23
ref: 27
will: 23
saves_special:
fort: null
ref: null
will: +1 status to all saves vs. positive
senses:
- darkvision
- '*true seeing*'
skills:
Acrobatics: 25
Arcana: 32
Deception: 28
Occultism: 30
Religion: 21
Stealth: 25
skills_special: null
speed:
- amount: 30
type: Fly
spell_attack_to_hit: 30
spell_dc: null
traits:
- Rare
- NE
- Tiny
- Undead
type: Creature