74 lines
1.6 KiB
YAML
74 lines
1.6 KiB
YAML
ability_mods:
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cha_mod: -2
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con_mod: 4
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dex_mod: 3
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int_mod: -4
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str_mod: 5
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wis_mod: 3
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ac: 18
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ac_special: null
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automatic_abilities: null
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description: Much larger and more foul-tempered than their common cousins, dire wolves
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haunt primeval lands that accommodate their massive size and proportionately large
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hunting grounds and appetites. Orcs are fond of using dire wolves as mounts, finding
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their vicious tempers perfect for hunting and warfare.
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divine_spells: null
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hp: 50
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immunities: null
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innate_spells: null
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items: null
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languages: null
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 1d10+5 plus Knockdown or Grab
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type: piercing
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name: jaws
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to_hit: 12
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traits:
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- reach 10 feet
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name: Dire Wolf
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perception: 10
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proactive_abilities:
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- description: The dire wolf's Strikes deal 1d6 extra damage to creatures within reach
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of at least two of the wolf's allies.
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name: Pack Attack
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traits: null
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- action_cost: One Action
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description: '**Requirements** The dire wolf has a creature grabbed with its jaws.
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**Effect** The dire wolf fiercely shakes the grabbed creature with its teeth,
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dealing 1d10+2 damage (DC 20 basic Fortitude save).'
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name: Worry
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traits:
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- attack
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ranged: null
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resistances: null
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saves:
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fort: 11
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ref: 8
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will: 8
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- low-light vision
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- scent (imprecise) 30 feet
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skills:
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Acrobatics: 8
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Athletics: 12
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Stealth: 8
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Survival: 10
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skills_special: null
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speed:
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- amount: 35
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Large
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- Animal
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type: Creature
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