76 lines
1.5 KiB
YAML
76 lines
1.5 KiB
YAML
ability_mods:
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cha_mod: 4
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con_mod: 0
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dex_mod: 3
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int_mod: 1
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str_mod: 3
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wis_mod: 2
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ac: 18
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ac_special: null
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automatic_abilities: null
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description: In their natural forms, doppelgangers are humanoid creatures with flesh
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of indeterminate color and features that lack fine details, as if unfinished. As
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masters of mimicry, they use their abilities to impersonate others in devious ways,
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often infiltrating settlements and residing within them for years without being
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detected.
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divine_spells: null
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hp: 50
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immunities: null
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innate_spells: []
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items: null
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languages:
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- Common
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 2d6+5
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type: slashing
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name: Claw
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to_hit: 10
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traits:
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- agile
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name: Doppelganger
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perception: 7
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proactive_abilities:
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- action_cost: One Action
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description: The doppelganger takes on the specific appearance of any Small or Medium
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humanoid who it has seen and whose appearance it remembers. This doesn't change
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the doppelganger's Speed or its attack and damage bonuses with its Strikes but
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might change the damage type its Strikes deal (typically to bludgeoning).
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name: Change Shape
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traits:
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- arcane
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- concentrate
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- polymorph
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- transmutation
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ranged: null
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resistances: null
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saves:
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fort: 5
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ref: 10
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will: 11
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Deception: 11
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Diplomacy: 11
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Society: 8
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Stealth: 8
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skills_special: null
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speed:
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- amount: 25
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- Uncommon
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- N
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- Medium
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- Humanoid
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type: Creature
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