pathfinder-2-sqlite-MIRROR/data/monsters/Fire Giant.yaml

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ability_mods:
cha_mod: 0
con_mod: 5
dex_mod: 0
int_mod: 2
str_mod: 7
wis_mod: 2
ac: 31
ac_special: null
automatic_abilities: null
description: The most militaristic of all giants, fire giants focus obsessively on
learning combat techniques, mastering the arts of forging weapons and armor, and
finding new ways to dominate their enemies. As a result, their social and political
structures are grounded firmly in martial hierarchies, with a strict emphasis on
following the orders of one's superior, no matter if you are accountable to a lowly
soldier or report to a powerful officer. As soon as a fire giant can walk, they
are fitted with their first suit of forged armor. This armor is constantly remolded
and replaced as the fire giant matures, both to ensure they are comfortable with
steel against their skin and also to teach the giant as early as possible that they
bear the burden of fighting to protect their traditions and way of life. To a fire
giant, death is the flame in which the future is forged.
divine_spells: null
hp: 175
immunities:
- fire
innate_spells: null
items: null
languages:
- Common
- Jotun
level: 10
melee:
- action_cost: One Action
damage:
formula: 2d12+13
type: slashing
name: greatsword
to_hit: 24
traits:
- magical
- reach 10 feet
- versatile P
- action_cost: One Action
damage:
formula: 2d8+13
type: bludgeoning
name: fist
to_hit: 23
traits:
- agile
- reach 10 feet
name: Fire Giant
perception: 18
proactive_abilities:
- action_cost: Two Actions
description: The fire giant imbues its blade with flames and makes a greatsword
Strike with a 2 circumstance penalty against each creature in a 15-foot line.
It makes only one attack roll and compares the result to each creature's AC. This
Strike deals an additional 1d6 fire damage and counts as one attack for the fire
giant's multiple attack penalty.
name: Flaming Stroke
traits:
- evocation
- fire
- primal
- action_cost: One Action
description: A rock thrown by a fire giant deals an additional 1d6 fire damage on
a hit.
name: Throw Rock
traits:
- fire
ranged:
- action_cost: One Action
damage:
formula: 2d8+13 plus 1d6 fire
type: bludgeoning
name: rock
to_hit: 23
traits:
- brutal
- range increment 120 feet
resistances: null
saves:
fort: 23
ref: 16
will: 18
saves_special:
fort: null
ref: null
will: null
senses:
- low-light vision
skills:
Athletics: 25
Crafting: 22
Intimidation: 23
skills_special: null
speed:
- amount: 25
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- LE
- Large
- Fire
- Giant
- Humanoid
type: Creature