pathfinder-2-sqlite-MIRROR/data/monsters/Forge-Spurned.yaml

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2.5 KiB
YAML

ability_mods:
cha_mod: 0
con_mod: 4
dex_mod: 2
int_mod: 1
str_mod: 5
wis_mod: 2
ac: 22
ac_special: null
automatic_abilities: null
description: Evil dwarves who die having failed to live up to the exacting standards
of the duergar god Droskar are sometimes forced to return to the material world
as undead abominations known as forge-spurned.
divine_spells: null
hp: 75
immunities:
- death effects
- disease
- fire
- paralyzed
- poison
- unconscious
innate_spells: null
items: null
languages:
- Common
- Dwarven
- Undercommon
level: 5
melee:
- action_cost: One Action
damage:
formula: 2d8+5 plus 1d6 fire
type: slashing
name: soul chain
to_hit: 15
traits:
- disarm
- trip
- action_cost: One Action
damage:
formula: 1d8+7
type: bludgeoning
name: warhammer
to_hit: 14
traits:
- shove
name: Forge-Spurned
perception: 11
proactive_abilities:
- action_cost: Two Actions
description: The forge-spurned breathes a cloud of stinging soot, ash, and glowing
embers. This can affect either a 30-foot cone or a 20-foot burst centered on the
forge-spurned and persists for 1d4 rounds. Each creature that moves into or starts
their turn in the area takes 6d6 fire damage, with a DC 21 basic Reflex save.
A creature that fails its save is also blinded for 1 minute. Creatures within
the cloud are concealed, though not from the forge-spurned. The forge-spurned
can't use Forge Breath again until it has used Inflate Bellows.
name: Forge Breath
traits:
- divine
- evocation
- fire
- action_cost: Two Actions
description: The forge-spurned draws a massive breath to refill its emptied lungs,
enabling it to use Forge Breath again.
name: Inflate Bellows
traits: null
- description: If a creature is slain by an attack from the *soul chain* and the forge-spurned
is able to retain the creature's corpse, it can bind the creature's soul into
the *soul chain* (as *bind soul*) with a day of work at a forge and a successful
DC 20 Crafting check. An individual whose soul is bound in this way can't be resurrected
unless the soul chain is destroyed (Hardness 5, HP 20, BT 10).
name: Soul Chain
traits:
- divine
- fire
- necromancy
ranged: null
resistances: null
saves:
fort: 15
ref: 9
will: 11
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
skills:
Athletics: 14
Crafting: 14
skills_special: null
speed:
- amount: 20
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- Uncommon
- NE
- Medium
- Fire
- Undead
type: Creature