77 lines
1.5 KiB
YAML
77 lines
1.5 KiB
YAML
ability_mods:
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cha_mod: -2
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con_mod: 3
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dex_mod: 4
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int_mod: -4
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str_mod: 3
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wis_mod: 1
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ac: 19
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ac_special: null
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automatic_abilities: null
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description: The giant viper's fangs are a frightening sight, with injection tubes
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as long as daggers. The sheer amount of venom injected by a giant viper can cause
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severe blood clotting and leave a victim utterly drained of vitality.
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divine_spells: null
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hp: 26
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immunities: null
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innate_spells: null
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items: null
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languages: null
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level: 2
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+3 plus giant viper venom
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type: piercing
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name: fangs
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to_hit: 11
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traits:
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- finesse
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name: Giant Viper
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perception: 7
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proactive_abilities:
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- action_cost: One Action
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description: The giant viper uses an action to coil itself, increasing its reach
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with its fangs from 5 to 10 feet. After the giant viper Strikes with its fangs,
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it becomes uncoiled.
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name: Coil
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traits: null
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- description: '**Saving Throw** DC 17 Fortitude; **Maximum Duration** 6 rounds; **Stage
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1** 1d6 poison (1 round); **Stage 2** 1d6 poison and drained 1.'
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name: Giant Viper Venom
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traits:
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- poison
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ranged: null
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resistances: null
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saves:
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fort: 8
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ref: 11
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will: 6
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- low-light vision
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- scent (imprecise) 30 feet
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skills:
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Acrobatics: 9
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Athletics: 8
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Stealth: 8
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Survival: 6
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skills_special: null
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speed:
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- amount: 20
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type: Land
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- amount: 20
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type: Swim
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- amount: 20
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type: Climb
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Medium
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- Animal
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type: Creature
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