pathfinder-2-sqlite-MIRROR/data/monsters/Gorilla.yaml

85 lines
1.7 KiB
YAML

ability_mods:
cha_mod: -2
con_mod: 3
dex_mod: 2
int_mod: -4
str_mod: 4
wis_mod: 1
ac: 19
ac_special: null
automatic_abilities: null
description: Gorillas can be territorial creatures, particularly if provoked by hunters
or the presence of more dangerous monsters. A gorilla uses its fangs and powerful
arms to bite and pummel trespassers with wild abandon.
divine_spells: null
hp: 45
immunities: null
innate_spells: null
items: null
languages: null
level: 3
melee:
- action_cost: One Action
damage:
formula: 2d6+4
type: bludgeoning
name: fist
to_hit: 11
traits:
- agile
- reach 10 feet
- action_cost: One Action
damage:
formula: 1d8+4
type: piercing
name: jaws
to_hit: 11
traits:
- reach 5 feet
name: Gorilla
perception: 8
proactive_abilities:
- action_cost: Two Actions
description: The gorilla beats its chest in a terrifying display. Creatures within
30 feet must attempt a DC 20 Will save. While a creature is frightened by this
ability, it is flat-footed to the gorilla. **Critical Success** No effect and
temporarily immune for 1 minute. **Success** The creature is unaffected. **Failure**
The creature is frightened 1. **Critical Failure** The creature is frightened
2.
name: Frightening Display
traits:
- auditory
- emotion
- fear
- mental
ranged: null
resistances: null
saves:
fort: 12
ref: 9
will: 6
saves_special:
fort: null
ref: null
will: null
senses:
- low-light vision
- scent (imprecise) 30 feet
skills:
Acrobatics: 9
Athletics: 11
Stealth: 7
skills_special: null
speed:
- amount: 30
type: Land
- amount: 30
type: Climb
spell_attack_to_hit: null
spell_dc: null
traits:
- N
- Large
- Animal
type: Creature