85 lines
1.7 KiB
YAML
85 lines
1.7 KiB
YAML
ability_mods:
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cha_mod: -2
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con_mod: 3
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dex_mod: 2
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int_mod: -4
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str_mod: 4
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wis_mod: 1
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ac: 19
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ac_special: null
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automatic_abilities: null
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description: Gorillas can be territorial creatures, particularly if provoked by hunters
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or the presence of more dangerous monsters. A gorilla uses its fangs and powerful
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arms to bite and pummel trespassers with wild abandon.
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divine_spells: null
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hp: 45
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immunities: null
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innate_spells: null
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items: null
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languages: null
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 2d6+4
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type: bludgeoning
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name: fist
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to_hit: 11
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traits:
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- agile
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 1d8+4
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type: piercing
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name: jaws
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to_hit: 11
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traits:
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- reach 5 feet
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name: Gorilla
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perception: 8
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proactive_abilities:
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- action_cost: Two Actions
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description: The gorilla beats its chest in a terrifying display. Creatures within
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30 feet must attempt a DC 20 Will save. While a creature is frightened by this
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ability, it is flat-footed to the gorilla. **Critical Success** No effect and
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temporarily immune for 1 minute. **Success** The creature is unaffected. **Failure**
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The creature is frightened 1. **Critical Failure** The creature is frightened
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2.
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name: Frightening Display
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traits:
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- auditory
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- emotion
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- fear
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- mental
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ranged: null
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resistances: null
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saves:
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fort: 12
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ref: 9
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will: 6
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- low-light vision
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- scent (imprecise) 30 feet
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skills:
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Acrobatics: 9
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Athletics: 11
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Stealth: 7
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skills_special: null
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speed:
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- amount: 30
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type: Land
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- amount: 30
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type: Climb
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Large
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- Animal
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type: Creature
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