pathfinder-2-sqlite-MIRROR/data/monsters/Graveshell.yaml

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2.4 KiB
YAML

ability_mods:
cha_mod: 0
con_mod: 3
dex_mod: -1
int_mod: -3
str_mod: 3
wis_mod: 1
ac: 17
ac_special: null
automatic_abilities:
- description: he graveshell conceals its true nature over the course of a few minutes
by impaling a corpse (typically humanoid) on its spiky shell before partially
submerging itself in water. It has an automatic result of 22 on Deception checks
and DCs to pass as a corpse floating in the water.
name: Corpse Disguise
traits:
- exploration
description: 'The graveshell is a dangerous predator that draws scavengers and explorers
into its grasp using a morbid lure: the corpse of a former victim impaled upon the
spikes that protrude from its large, turtle-like shell. Aside from its shell, the
monster resembles no known animal. Small but bright yellow eyes watch from the sagging
flesh of its head, the most prominent feature of which is a curiously shaped, toothy
maw twisted into a perpetual grin. Its stubby arms and legs are impractical for
both walking and swimming, though the algae-caked claws tipping each limb are deadly
weapons.'
divine_spells: null
hp: 20
immunities: null
innate_spells: null
items: null
languages:
- Common
- Undercommon
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d6+3
type: piercing
name: jaws
to_hit: 8
traits: null
- action_cost: One Action
damage:
formula: 1d4+3
type: slashing
name: claw
to_hit: 8
traits:
- agile
- action_cost: One Action
damage:
formula: 1d4+3
type: piercing
name: shell spikes
to_hit: 8
traits: null
name: Graveshell
perception: 4
proactive_abilities:
- description: .
name: Deep Breath
traits:
- 20 minutes
- action_cost: One Action
description: The graveshell withdraws into its shell, gaining a +2 circumstance
bonus to AC and allowing it to use Shell Block. This lasts until the graveshell
moves or attacks with any attack other than its shell spikes. The graveshell can't
take this action or get any benefit from it if its shell is broken.
name: Shell Game
traits: null
ranged: null
resistances: null
saves:
fort: 8
ref: 2
will: 4
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
- wavesense (imprecise) 30 feet
skills:
Athletics: 6
Stealth: 4
skills_special: null
speed:
- amount: 20
type: Land
- amount: 20
type: Swim
spell_attack_to_hit: null
spell_dc: null
traits:
- Uncommon
- N
- Large
- Beast
type: Creature