pathfinder-2-sqlite-MIRROR/data/monsters/Great Cyclops.yaml

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YAML

ability_mods:
cha_mod: -1
con_mod: 6
dex_mod: 1
int_mod: -2
str_mod: 7
wis_mod: 4
ac: 32
ac_special: null
automatic_abilities: null
description: Gigantic, dim-witted loners, the great cyclopes embody their lesser kin
writ large. They are both stronger and more violent, but their uncontrolled vision
into possible futures has driven them beyond reason. They see every moment as a
potential storm of uncontrollable fury, and out of a desperate desire for peace,
quiet, and an end to their hunger, they lash out at all who come near. Wise creatures
avoid great cyclopes at all cost.
divine_spells: null
hp: 235
immunities: null
innate_spells: null
items: null
languages:
- Common
- Cyclops
- Jotun
level: 12
melee:
- action_cost: One Action
damage:
formula: 3d10+13
type: bludgeoning
name: greatclub
to_hit: 25
traits:
- backswing
- reach 15 feet
- shove
- action_cost: One Action
damage:
formula: 2d10+13
type: piercing
name: horn
to_hit: 25
traits:
- reach 15 feet
- action_cost: One Action
damage:
formula: 3d4+13
type: bludgeoning
name: fist
to_hit: 25
traits:
- agile
- reach 15 feet
name: Great Cyclops
perception: 22
proactive_abilities:
- action_cost: Two Actions
description: The great cyclops Strides twice and makes a horn Strike. If it moved
at least 20 feet away from its starting position, the Strike's damage is increased
to 3d10+20.
name: Powerful Charge
traits: null
- action_cost: One Action
description: ''
name: Throw Rock
traits: null
ranged:
- action_cost: One Action
damage:
formula: 4d6+7
type: bludgeoning
name: rock
to_hit: 23
traits:
- brutal
- range increment 120 feet
resistances: null
saves:
fort: 25
ref: 19
will: 22
saves_special:
fort: null
ref: null
will: null
senses:
- low-light vision
skills:
Athletics: 25
Survival: 22
skills_special: null
speed:
- amount: 40
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- Uncommon
- CE
- Huge
- Giant
- Humanoid
- Mutant
type: Creature