pathfinder-2-sqlite-MIRROR/data/monsters/Horned Archon.yaml

115 lines
2.7 KiB
YAML

ability_mods:
cha_mod: 1
con_mod: 3
dex_mod: 4
int_mod: 1
str_mod: 3
wis_mod: 3
ac: 22
ac_special: null
automatic_abilities: null
description: Horned archons are secretive and tireless sentinels and scouts, patrolling
the Outer Sphere's untamed wilds for evil to eliminate and keeping small communities
safe from demons, devils, and worse. They resemble muscular humans with the head,
horns, and legs of a stag. When requested to do so by their patrons, especially
Erastil, they journey to the Material Plane and patrol dangerous frontier areas,
secretly performing acts of kindness such as leading hunters to food, helping lost
children, and driving off evil creatures. Because they roam the wilds of Nirvana
and Elysium, horned archons are among the best at understanding the perspectives
of other celestials.
divine_spells: null
hp: 65
immunities: null
innate_spells:
- frequency: x3
level: 4
name: dimension door
- frequency: x3
level: 2
name: animal messenger
- frequency: animals only; x3
level: 1
name: charm
- frequency: animals only; x3
level: 1
name: true strike
- frequency: constant
level: 5
name: tongues
items: null
languages:
- Celestial
- Draconic
- Infernal
level: 4
melee:
- action_cost: One Action
damage:
formula: 2d8+3 plus 1d6 good and Push
type: piercing
name: horn
to_hit: 11
traits:
- magical
name: Horned Archon
perception: 11
proactive_abilities:
- description: within 1 round to attempt to follow that creature to the maximum distance
of the archon's *dimension door*. If the archon's *dimension door* has enough
distance, the archon appears the same distance and direction from the creature
as before either used *dimension door*.
name: Archon's Door
traits:
- heightened to 5th level
- action_cost: One Action
description: A horned archon can touch another creature to take on that creature's
wounds, transferring up to 30 of the horned archon's HP to the touched creature.
The horned archon can't transfer more HP than it currently has.
name: Touch of Charity
traits:
- healing
- manipulate
- necromancy
ranged:
- action_cost: One Action
damage:
formula: 1d8+4 plus 1d6 good
type: piercing
name: composite longbow
to_hit: 14
traits:
- deadly 1d10
- magical
- range increment 100 feet
- reload 0
- volley
resistances: null
saves:
fort: 11
ref: 10
will: 11
saves_special:
fort: null
ref: null
will: +1 status to all saves vs. magic
senses:
- darkvision
skills:
Acrobatics: 12
Nature: 11
Religion: 9
Stealth: 10
Survival: 11
skills_special: null
speed:
- amount: 35
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- LG
- Medium
- Archon
- Celestial
type: Creature