114 lines
2.8 KiB
YAML
114 lines
2.8 KiB
YAML
ability_mods:
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cha_mod: 1
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con_mod: 4
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dex_mod: 3
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int_mod: -1
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str_mod: 5
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wis_mod: 1
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ac: 23
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ac_special: null
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automatic_abilities: null
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description: Believed to be related to green dragons, jungle drakes are dangerous
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hunters equipped with a debilitating venom delivered by a large barbed stinger or
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their noxious phlegm. Their wings are equipped with vestigial claws that allow them
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to deftly maneuver through thick jungle foliage both in flight and on foot. Jungle
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drakes prefer to ambush their prey using hit-and-run tactics, picking off the weakest
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members of a group and dragging their victims off to finish their meals as they
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please.
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divine_spells: null
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hp: 90
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immunities:
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- disease
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- paralyzed
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- poison
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- unconscious
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innate_spells: null
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items: null
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languages:
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- Draconic
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level: 6
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+7 plus predatory grab
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type: piercing
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name: Fangs
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to_hit: 17
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traits: null
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- action_cost: One Action
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damage:
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formula: 2d6+7 plus Jungle Drake Venom
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type: piercing
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name: Stinger
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to_hit: 17
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traits:
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- reach 10 feet
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name: Jungle Drake
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perception: 13
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proactive_abilities:
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- action_cost: Two Actions
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description: The jungle drake makes one Fangs Strike and two Stinger Strikes in
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any order.
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name: Draconic Frenzy
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traits: null
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- description: '**Saving Throw** Fortitude DC 24; **Maximum Duration** 6 rounds; **Stage
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1** 1d6 poison damage and *enfeebled 1* (1 round); **Stage 2** 1d6 poison damage
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and *enfeebled 2* (1 round)'
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name: Jungle Drake Venom
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traits:
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- poison
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- description: As Grab, but the jungle drake's Grab does not end if it moves away.
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Instead, it carries the grabbed creature with it. A jungle drake can't Fly while
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grabbing a creature unless that creature can also Fly.
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name: Predatory Grab
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traits: null
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- action_cost: One Action
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description: The jungle drake moves up to twice its Speed. It can do this three
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times per day.
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name: Speed Surge
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traits:
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- move
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- action_cost: Two Actions
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description: A jungle drake can spit a sticky glob of its venom to a range of 50
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feet that explodes in a 10-foot *burst*. Those in the burst must succeed at a
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DC 24 Reflex save or be exposed to jungle drake venom. The jungle drake can't
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use Spit Venom again for 1d6 rounds.
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name: Spit Venom
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traits:
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- poison
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- description: from non-magical foliage.
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name: Woodland Stride
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traits: null
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ranged: null
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resistances: null
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saves:
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fort: 17
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ref: 13
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will: 11
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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- scent (imprecise) 30 feet
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skills:
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Acrobatics: 15
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Athletics: 13
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Stealth: 13
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Survival: 11
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skills_special: null
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speed:
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- amount: 20
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type: Land
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- amount: 50
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type: Fly
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- NE
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- Large
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- Dragon
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- Earth
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type: Creature
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