pathfinder-2-sqlite-MIRROR/data/monsters/Medusa.yaml

113 lines
2.9 KiB
YAML

ability_mods:
cha_mod: 2
con_mod: 4
dex_mod: 5
int_mod: 2
str_mod: 2
wis_mod: 1
ac: 25
ac_special: null
automatic_abilities: null
description: Monstrous humanoids that resemble humans with snakes instead of hair,
medusas are best known for their petrifying gazes that—if lingered upon—can permanently
transform mortals to stone. Medusas are shrewd and manipulative adversaries who
collect and covet secrets, and who use threats and guile to exploit the fears of
weaker creatures. A medusa may seek out powerful magic items, use divination magic
to discover secret knowledge and unlock forbidden power, or infiltrate a society
to beguile influential politicians. Their ability to worm their way into powerful
organizations makes them natural leaders of criminal out ts and thieves' guilds,
and their interest in magical phenomena leads some to pursue careers as oracles
who offer to help adventurers find what they seek—for a price. Of course, if wit
and deception proves insufficient, a medusa can always simply turn rivals into ornate
stone decorations with little more than a glare.
divine_spells: null
hp: 105
immunities: null
innate_spells: null
items: null
languages:
- Common
level: 7
melee:
- action_cost: One Action
damage:
formula: 1d6+8 plus serpent venom
type: piercing
name: shortsword
to_hit: 18
traits:
- agile
- finesse
- versatile S
- action_cost: One Action
damage:
formula: 1d4+8 plus serpent venom
type: piercing
name: snake fangs
to_hit: 16
traits:
- agile
- finesse
name: Medusa
perception: 16
proactive_abilities:
- action_cost: One Action
description: The medusa fixes their glare at a creature they can see within 30 feet.
The target must immediately attempt a Fortitude save against the medusa's petrifying
gaze. If the creature was already slowed by petrifying gaze before attempting
its save, a failed save causes it to be petrified permanently. After attempting
its save, the creature is then temporarily immune until the start of the medusa's
next turn.
name: Focus Gaze
traits:
- arcane
- concentrate
- incapacitation
- transmutation
- visual
- description: '**Saving Throw** DC 25 Fortitude; **Maximum Duration** 6 rounds; **Stage
1** 1d6 poison damage and enfeebled 1 (1 round); **Stage 2** 2d6 poison damage
and enfeebled 2 (1 round)'
name: Serpent Venom
traits:
- poison
ranged:
- action_cost: One Action
damage:
formula: 1d6+7 plus serpent venom
type: piercing
name: composite shortbow
to_hit: 19
traits:
- deadly 1d10
- magical
- propulsive
- range increment 60 feet
- reload 0
resistances: null
saves:
fort: 15
ref: 16
will: 14
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
skills:
Deception: 16
Diplomacy: 14
Stealth: 16
skills_special: null
speed:
- amount: 25
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- LE
- Medium
- Humanoid
type: Creature