113 lines
2.9 KiB
YAML
113 lines
2.9 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 4
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dex_mod: 5
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int_mod: 2
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str_mod: 2
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wis_mod: 1
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ac: 25
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ac_special: null
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automatic_abilities: null
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description: Monstrous humanoids that resemble humans with snakes instead of hair,
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medusas are best known for their petrifying gazes that—if lingered upon—can permanently
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transform mortals to stone. Medusas are shrewd and manipulative adversaries who
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collect and covet secrets, and who use threats and guile to exploit the fears of
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weaker creatures. A medusa may seek out powerful magic items, use divination magic
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to discover secret knowledge and unlock forbidden power, or infiltrate a society
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to beguile influential politicians. Their ability to worm their way into powerful
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organizations makes them natural leaders of criminal out ts and thieves' guilds,
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and their interest in magical phenomena leads some to pursue careers as oracles
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who offer to help adventurers find what they seek—for a price. Of course, if wit
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and deception proves insufficient, a medusa can always simply turn rivals into ornate
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stone decorations with little more than a glare.
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divine_spells: null
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hp: 105
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immunities: null
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innate_spells: null
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items: null
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languages:
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- Common
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level: 7
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melee:
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- action_cost: One Action
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damage:
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formula: 1d6+8 plus serpent venom
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type: piercing
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name: shortsword
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to_hit: 18
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traits:
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- agile
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- finesse
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- versatile S
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- action_cost: One Action
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damage:
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formula: 1d4+8 plus serpent venom
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type: piercing
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name: snake fangs
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to_hit: 16
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traits:
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- agile
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- finesse
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name: Medusa
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perception: 16
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proactive_abilities:
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- action_cost: One Action
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description: The medusa fixes their glare at a creature they can see within 30 feet.
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The target must immediately attempt a Fortitude save against the medusa's petrifying
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gaze. If the creature was already slowed by petrifying gaze before attempting
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its save, a failed save causes it to be petrified permanently. After attempting
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its save, the creature is then temporarily immune until the start of the medusa's
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next turn.
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name: Focus Gaze
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traits:
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- arcane
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- concentrate
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- incapacitation
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- transmutation
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- visual
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- description: '**Saving Throw** DC 25 Fortitude; **Maximum Duration** 6 rounds; **Stage
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1** 1d6 poison damage and enfeebled 1 (1 round); **Stage 2** 2d6 poison damage
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and enfeebled 2 (1 round)'
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name: Serpent Venom
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traits:
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- poison
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d6+7 plus serpent venom
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type: piercing
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name: composite shortbow
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to_hit: 19
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traits:
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- deadly 1d10
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- magical
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- propulsive
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- range increment 60 feet
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- reload 0
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resistances: null
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saves:
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fort: 15
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ref: 16
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will: 14
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Deception: 16
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Diplomacy: 14
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Stealth: 16
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skills_special: null
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speed:
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- amount: 25
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- LE
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- Medium
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- Humanoid
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type: Creature
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