pathfinder-2-sqlite-MIRROR/data/monsters/Merfolk Warrior.yaml

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1.3 KiB
YAML

ability_mods:
cha_mod: 1
con_mod: 1
dex_mod: 4
int_mod: 0
str_mod: 2
wis_mod: 1
ac: 18
ac_special: null
automatic_abilities: null
description: Merfolk warriors form the bulk of the militias of their vast underwater
realms and meet potential aggressors head-on with uncompromising force.
divine_spells: null
hp: 19
immunities: null
innate_spells: null
items: null
languages:
- Aquan
- Common
level: 1
melee:
- action_cost: One Action
damage:
formula: 1d8+2
type: piercing
name: trident
to_hit: 7
traits: null
name: Merfolk Warrior
perception: 6
proactive_abilities:
- action_cost: Two Actions
description: The merfolk warrior swims and attacks in one of two patterns. They
either Swim twice and Strike one opponent at the end of their movement, or Swim
once and Strike at any point during their movement.
name: Aquatic Dash
traits: null
ranged:
- action_cost: One Action
damage:
formula: 1d8+2
type: piercing
name: trident
to_hit: 9
traits:
- thrown 20 feet
resistances: null
saves:
fort: 6
ref: 9
will: 4
saves_special:
fort: null
ref: null
will: null
senses:
- low-light vision
skills:
Athletics: 5
Medicine: 4
skills_special: null
speed:
- amount: 5
type: Land
- amount: 30
type: Swim
spell_attack_to_hit: null
spell_dc: null
traits:
- N
- Medium
- Aquatic
- Humanoid
- Merfolk
type: Creature