77 lines
1.3 KiB
YAML
77 lines
1.3 KiB
YAML
ability_mods:
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cha_mod: 1
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con_mod: 1
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dex_mod: 4
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int_mod: 0
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str_mod: 2
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wis_mod: 1
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ac: 18
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ac_special: null
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automatic_abilities: null
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description: Merfolk warriors form the bulk of the militias of their vast underwater
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realms and meet potential aggressors head-on with uncompromising force.
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divine_spells: null
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hp: 19
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immunities: null
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innate_spells: null
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items: null
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languages:
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- Aquan
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- Common
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level: 1
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+2
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type: piercing
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name: trident
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to_hit: 7
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traits: null
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name: Merfolk Warrior
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perception: 6
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proactive_abilities:
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- action_cost: Two Actions
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description: The merfolk warrior swims and attacks in one of two patterns. They
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either Swim twice and Strike one opponent at the end of their movement, or Swim
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once and Strike at any point during their movement.
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name: Aquatic Dash
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traits: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d8+2
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type: piercing
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name: trident
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to_hit: 9
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traits:
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- thrown 20 feet
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resistances: null
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saves:
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fort: 6
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ref: 9
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will: 4
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- low-light vision
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skills:
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Athletics: 5
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Medicine: 4
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skills_special: null
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speed:
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- amount: 5
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type: Land
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- amount: 30
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type: Swim
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Medium
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- Aquatic
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- Humanoid
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- Merfolk
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type: Creature
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