71 lines
1.6 KiB
YAML
71 lines
1.6 KiB
YAML
ability_mods:
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cha_mod: 0
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con_mod: 3
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dex_mod: 1
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int_mod: 0
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str_mod: 4
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wis_mod: 1
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ac: 20
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ac_special: null
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automatic_abilities: null
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description: Thought to be the result of a failed experiment meant to animate objects
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or a sinister alghollthu creation, mimics are clever monsters that can take the
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form of common manufactured objects. Mimics are ambush predators and voracious eaters,
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surprising their prey through their uncanny ability to mimic the form of common
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furniture and miscellany. They remain disguised until unsuspecting adventurers happen
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by, then they lash out in ambush.
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divine_spells: null
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hp: 75
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immunities: null
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innate_spells: null
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items: null
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languages:
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- Common
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level: 4
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+4 plus adhesive
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type: bludgeoning
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name: pseudopod
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to_hit: 14
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traits: null
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name: Mimic
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perception: 9
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proactive_abilities:
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- action_cost: One Action
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description: The mimic assumes the shape of any Medium object. This doesn't change
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the mimic's texture or overall size but can alter its coloration and visual appearance.
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It has an automatic result of 28 on Deception checks and DCs to pass as the object
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that it's mimicking.
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name: Mimic Object
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traits:
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- concentrate
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- polymorph
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ranged: null
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resistances: null
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saves:
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fort: 11
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ref: 9
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will: 9
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Athletics: 12
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Deception: 8
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skills_special: null
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speed:
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- amount: 10
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- N
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- Medium
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- Aberration
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type: Creature
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