pathfinder-2-sqlite-MIRROR/data/monsters/Mummy Guardian.yaml

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2.4 KiB
YAML

ability_mods:
cha_mod: 2
con_mod: 2
dex_mod: 0
int_mod: -2
str_mod: 4
wis_mod: 4
ac: 23
ac_special: null
automatic_abilities: null
description: The majority of mummies were created by cruel and selfish masters to
serve as guardians to protect their tombs from intruders. The traditional method
of creating a mummy guardian is a laborious and sadistic process that begins well
before the poor soul to be transformed is dead, during which the victim is ritualistically
starved of nourishing food and instead fed strange spices, preservative agents,
and toxins intended to quicken the desiccation of the flesh. The victim remains
immobile but painfully aware during the final stages, where its now-useless entrails
are extracted before it's shrouded in funerary wrappings and entombed within a necromantically
ensorcelled sarcophagus to await intrusions in the potentially distant future. While
it's certainly possible to use other methods to create a mummy guardian from an
already-deceased body, those who seek to create these foul undead as their guardians
in the afterlife often feel that such methods result in inferior undead—the pain
and agony of death by mummification being an essential step in the process.
divine_spells: null
hp: 110
immunities:
- death effects
- disease
- paralyzed
- poison
- unconscious
innate_spells: null
items: null
languages:
- Necril
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d6+7 plus mummy rot
type: bludgeoning
name: fist
to_hit: 16
traits: null
name: Mummy Guardian
perception: 16
proactive_abilities:
- description: This disease and any damage from it can't be healed until this curse
is removed. A creature killed by mummy rot turns to dust and can't be resurrected
except by a 7th-level *resurrect* ritual or similar magic. **Saving Throw** DC
22 Fortitude; **Stage 1** carrier with no ill effect (1 minute); **Stage 2** 4d6
negative damage and stupefied 1 (1 day)
name: Mummy Rot
traits:
- curse
- disease
- divine
- necromancy
- negative
ranged: null
resistances: null
saves:
fort: 14
ref: 10
will: 16
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
skills:
Athletics: 15
Stealth: 11
skills_special: null
speed:
- amount: 20
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- LE
- Medium
- Mummy
- Undead
type: Creature