pathfinder-2-sqlite-MIRROR/data/monsters/Mummy Pharaoh.yaml

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3.2 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 4
dex_mod: 2
int_mod: 0
str_mod: 5
wis_mod: 5
ac: 27
ac_special: null
automatic_abilities: null
description: While mummy guardians are undead crafted from the corpses of sacrificed—usually
unwilling victims—and retain only fragments of their memories, a mummy pharaoh is
the result of a deliberate embrace of undeath by a sadistic and cruel ruler. The
transformation from life to undeath is no less awful and painful, but as the transition
is an intentional bid to escape death by a powerful personality who fully embraces
the blasphemous repercussions of the choice, the mummy pharaoh retains its memories
and personality intact. Although in most cases a mummy pharaoh is formed from a
particularly depraved ruler instructing their priests to perform complex rituals
that grant the ruler eternal unlife, a ruler who was filled with incredible anger
in life might spontaneously arise from death as a mummy pharaoh without undergoing
this ritual. Depending on the nature of the ruler, a mummy pharaoh might have spellcasting
or other class features instead of its Attack of Opportunity and disruptive abilities—the
exact nature of the abilities the ruler had in life can significantly change or
strengthen the mummy pharaoh presented here (which represents the least powerful
variety of this deadly undead foe).
divine_spells: null
hp: 165
immunities:
- death effects
- disease
- paralyzed
- poison
- unconscious
innate_spells: null
items: null
languages:
- Necril
level: 9
melee:
- action_cost: One Action
damage:
formula: 1d10+11 plus insidious mummy rot
type: bludgeoning
name: fist
to_hit: 20
traits:
- agile
- action_cost: One Action
damage:
formula: 2d8+11 plus insidious mummy rot
type: piercing
name: longspear
to_hit: 21
traits:
- magical
- reach 10 feet
name: Mummy Pharaoh
perception: 20
proactive_abilities:
- description: The mummy pharaoh can deliver insidious mummy rot through melee weapons
it wields.
name: Channel Rot
traits:
- divine
- necromancy
- description: This disease and any damage from it can't be healed until this curse
is removed. A creature killed by insidious mummy rot turns to sand and can't be
resurrected except by a 7th-level *resurrect* ritual or similar magic. **Saving
Throw** DC 26 Fortitude; **Stage 1** carrier with no ill effect (1 minute); **Stage
2** 8d6 negative damage and stupefied 2 (1 day)
name: Insidious Mummy Rot
traits:
- curse
- disease
- divine
- necromancy
- action_cost: Two Actions
description: The mummy pharaoh exhales a 60-foot cone of superheated sand that deals
5d6 fire and 5d6 slashing damage (DC 28 basic Reflex save). The mummy pharaoh
can't use Sandstorm Wrath again for 1d4 rounds.
name: Sandstorm Wrath
traits:
- concentrate
- divine
- evocation
- fire
ranged: null
resistances: null
saves:
fort: 19
ref: 15
will: 20
saves_special:
fort: null
ref: null
will: +1 status to all saves vs. positive
senses:
- darkvision
skills:
Deception: 18
Intimidation: 20
Occultism: 15
Religion: 20
Stealth: 13
skills_special: null
speed:
- amount: 20
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- Rare
- LE
- Medium
- Mummy
- Undead
type: Creature