pathfinder-2-sqlite-MIRROR/data/monsters/Night Hag.yaml

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ability_mods:
cha_mod: 3
con_mod: 6
dex_mod: 4
int_mod: 4
str_mod: 5
wis_mod: 5
ac: 28
ac_special: null
automatic_abilities:
- description: A night hag adds *dominate*, *nightmare*, *scrying*, and *spellwrack*
to her coven's spells. **Nightmare Rider** When a night hag rides a nightmare,
the nightmare also gains the night hag's status bonus to saves against magic,
and both the hag and rider benefit when the night hag uses her *heartstone's*
*ethereal jaunt* innate spell.
name: Coven
traits: null
- description: When a night hag rides a nightmare, the nightmare also gains the night
hag's status bonus to saves against magic, and both the hag and rider benefit
when the night hag uses her *heartstone's* *ethereal jaunt* innate spell.
name: Nightmare Rider
traits: null
description: Night hags are thieves and merchants of mortal souls. These foul creatures
collect souls in dark gems or crystalline jars to sell in fiendish markets, and
are themselves empowered by potent magic jewels known as *heartstones*. They haunt
the Ethereal Plane, where they prey upon mortals in their dreams, debilitating them
with horrific nightmares as they rest. A night hag may find a particular target
and haunt them continuously over the course of weeks, slowly and cruelly breaking
down the victim's will and ability to resist, until their soul is forfeit.
divine_spells: null
hp: 170
immunities:
- sleep
innate_spells:
- frequency: at will; from heartstone
level: 9
name: bind soul
- frequency: at will; from heartstone
level: 9
name: ethereal jaunt
- level: 8
name: dream council
- frequency: x2, from heartstone
level: 5
name: nightmare
- frequency: x2, from heartstone
level: 5
name: shadow blast
- frequency: at will
level: 3
name: dream message
- frequency: at will
level: 3
name: magic missile
- frequency: at will
level: 2
name: invisibility
- frequency: at will
level: 1
name: ray of enfeeblement
- frequency: at will
level: 1
name: sleep
- frequency: constant
level: 3
name: detect magic
- frequency: constant
level: 3
name: detect alignment
- frequency: constant
level: 2
name: detect alignment
items:
- heartstone
languages:
- Abyssal
- Aklo
- Celestial
- Common
- Infernal
level: 9
melee:
- action_cost: One Action
damage:
formula: 2d8+8 plus 1d6 evil and Abyssal plague
type: piercing
name: jaws
to_hit: 20
traits:
- magical
- action_cost: One Action
damage:
formula: 2d10+8 plus 1d6 evil
type: slashing
name: claw
to_hit: 20
traits:
- agile
- magical
name: Night Hag
perception: 18
proactive_abilities:
- description: A creature can't recover from drained until abyssal plague is cured.
**Saving Throw** DC 28 Fortitude; **Stage 1** Drained 1 (1 day); **Stage 2** Drained
increases by 2 (1 day)
name: Abyssal Plague
traits:
- disease
- action_cost: One Action
description: The night hag can take on the appearance of any Medium female humanoid.
This doesn't change her Speed or her attack and damage bonuses with her Strikes,
but might change the damage type her Strikes deal (typically to bludgeoning).
name: Change Shape
traits:
- concentrate
- occult
- polymorph
- transmutation
- description: If a night hag is ethereal and hovering over a sleeping chaotic or
evil creature, she can ride the victim's back until dawn. The creature endures
tormenting dreams as the hag casts *nightmare* on it, and is exposed to abyssal
plague. Any drained caused by dream haunting is cumulative. Only an ethereal being
can confront the night hag and stop her dream haunting.
name: Dream Haunting
traits:
- enchantment
- occult
- mental
- description: to the night hag takes a 2 circumstance penalty to checks and DCs
to defend against her spells.
name: Spell Ambush
traits: null
ranged: null
resistances:
- amount: 10
type: mental
saves:
fort: 19
ref: 17
will: 18
saves_special:
fort: null
ref: null
will: +2 status to all saves vs. magic, 2 to all saves if the night hag does not
have her
senses:
- darkvision
skills:
Arcana: 18
Deception: 18
Diplomacy: 18
Intimidation: 14
Occultism: 20
Religion: 20
skills_special: null
speed:
- amount: 25
type: Land
spell_attack_to_hit: null
spell_dc: 28
traits:
- NE
- Medium
- Fiend
- Hag
- Humanoid
type: Creature