90 lines
2.3 KiB
YAML
90 lines
2.3 KiB
YAML
ability_mods:
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cha_mod: -2
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con_mod: 6
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dex_mod: 3
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int_mod: -2
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str_mod: 7
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wis_mod: 2
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ac: 31
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ac_special: null
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automatic_abilities:
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- description: When it's not in danger, an ofalth can spend 1 minute settling into
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a 10-foot pile that looks like a heap of garbage. While doing so, the ofalth gains
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a +2 circumstance bonus to AC but can't use attack, manipulate, or move actions.
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A creature that enters the area of the garbage heap or interacts with it must
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attempt a save against the ofalth's putrid stench and wretched weeps disease.
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An ofalth can leave this form using a single action.
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name: Refuse Pile
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traits: null
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description: 'Found in castle dung heaps, city dumps, and sewers, ofalths are thought
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to be cousins of shamblers. But whereas shamblers are living heaps of soggy vegetation,
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ofalths are living heaps of matter from an altogether more unpleasant source: these
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monsters look like 9-foot-tall amalgamations of wet detritus, sewage, and rubbish
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with long tentacular arms and stout legs. It can be difficult to tell where an ofalth''s
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body ends and the foul contents of the cesspit they wallow within begins. They move
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through refuse heaps in search of organic material in their endless quest to sate
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their hunger.'
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divine_spells: null
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hp: 170
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immunities:
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- disease
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- poison
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innate_spells: null
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items: null
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languages:
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- Common
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level: 10
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+13 plus wretched weeps
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type: bludgeoning
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name: fist
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to_hit: 23
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traits:
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- reach 10 feet
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name: Ofalth
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perception: 18
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proactive_abilities:
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- description: '**Saving Throw** DC 26 Fortitude; **Stage 1** carrier with no ill
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effect (1 day); **Stage 2** 2d8 persistent bleed damage every hour and enfeebled
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1 (1 day); **Stage 3** 2d8 persistent bleed damage every hour and enfeebled 2
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(1 day)'
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name: Wretched Weeps
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traits:
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- disease
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ranged:
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- action_cost: One Action
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damage:
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formula: 2d10+7 plus wretched weeps
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type: bludgeoning
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name: fling offal
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to_hit: 19
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traits:
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- range increment 30 feet
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resistances: null
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saves:
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fort: 22
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ref: 17
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will: 18
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Athletics: 23
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Stealth: 19
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skills_special: null
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speed:
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- amount: 30
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- CE
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- Large
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- Aberration
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type: Creature
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