90 lines
1.5 KiB
YAML
90 lines
1.5 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 1
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dex_mod: 2
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int_mod: -1
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str_mod: 4
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wis_mod: 1
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ac: 19
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ac_special: null
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automatic_abilities: null
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description: When orcs raid, the strongest is chosen as the leader, backed up by brothers,
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sisters, and other immediate family.
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divine_spells: null
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hp: 32
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immunities: null
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innate_spells: null
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items: null
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languages:
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- Common
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- Orcish
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level: 2
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melee:
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- action_cost: One Action
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damage:
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formula: 1d10+4
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type: bludgeoning
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name: greatclub
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to_hit: 10
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traits:
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- backswing
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- shove
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- action_cost: One Action
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damage:
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formula: 1d4+4
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type: bludgeoning
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name: fist
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to_hit: 10
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traits:
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- agile
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- nonlethal
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name: Orc Warchief
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perception: 11
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proactive_abilities:
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- action_cost: One Action
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description: Bellowing mightily, the warchief gives themself and all orc allies
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within 60 feet a +1 status bonus to attack and damage rolls until the start of
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the orc warchief's next turn.
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name: Battle Cry
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traits:
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- auditory
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- concentrate
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- emotion
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- mental
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d6+4
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type: piercing
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name: javelin
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to_hit: 8
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traits:
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- thrown 30 feet
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resistances: null
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saves:
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fort: 7
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ref: 6
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will: 7
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Athletics: 8
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Intimidation: 6
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Survival: 5
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skills_special: null
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speed:
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- amount: 25
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- CE
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- Medium
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- Humanoid
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- Orc
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type: Creature
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