169 lines
4.4 KiB
YAML
169 lines
4.4 KiB
YAML
ability_mods:
|
|
cha_mod: 5
|
|
con_mod: 4
|
|
dex_mod: 4
|
|
int_mod: 7
|
|
str_mod: 3
|
|
wis_mod: 5
|
|
ac: 30
|
|
ac_special: null
|
|
automatic_abilities: null
|
|
description: Contract devils are clerks, scribes, and bureaucrats of Hell rarely found
|
|
outside the infernal courts, and then almost always to pursue potential contracts,
|
|
tempting mortals to sell their souls in exchange for achieving their worldly desires.
|
|
If a target is desirable enough, a phistophilus can offer contracts for prices seemingly
|
|
lesser than their soul all at once, though in this case, the devil carefully manipulates
|
|
the price to drive the signatory toward the forces of law and evil, and therefore
|
|
ultimately to Hell anyway. Contract devils are tall creatures with skin tones that
|
|
range from bronze to crimson and large curving horns extending from their bodies,
|
|
over which they often drape favored or important contracts.
|
|
divine_spells: null
|
|
hp: 150
|
|
immunities:
|
|
- fire
|
|
- ward contract
|
|
innate_spells:
|
|
- frequency: at will, see infernal investment
|
|
level: 10
|
|
name: scrying
|
|
- level: 7
|
|
name: plane shift
|
|
- frequency: at will
|
|
level: 5
|
|
name: dimension door
|
|
- frequency: at will
|
|
level: 5
|
|
name: fireball
|
|
- frequency: at will
|
|
level: 5
|
|
name: illusory scene
|
|
- frequency: at will
|
|
level: 5
|
|
name: lightning bolt
|
|
- frequency: at will
|
|
level: 5
|
|
name: locate
|
|
- frequency: at will
|
|
level: 5
|
|
name: mind probe
|
|
- frequency: at will
|
|
level: 5
|
|
name: sending
|
|
- frequency: at will
|
|
level: 4
|
|
name: dimension door
|
|
- frequency: at will
|
|
level: 4
|
|
name: private sanctum
|
|
- frequency: at will
|
|
level: 4
|
|
name: silence
|
|
- frequency: at will
|
|
level: 3
|
|
name: mind reading
|
|
- frequency: constant
|
|
level: 5
|
|
name: tongues
|
|
items: null
|
|
languages:
|
|
- Abyssal
|
|
- Aklo
|
|
- Celestial
|
|
- Common
|
|
- Draconic
|
|
- Infernal
|
|
- Undercommon
|
|
level: 10
|
|
melee:
|
|
- action_cost: One Action
|
|
damage:
|
|
formula: 3d6+11 plus 1d6 evil, Grab, and infernal wound
|
|
type: slashing
|
|
name: binding contract
|
|
to_hit: 23
|
|
traits:
|
|
- agile
|
|
- disarm
|
|
- evil
|
|
- magical
|
|
- reach 10 feet
|
|
- trip
|
|
- action_cost: One Action
|
|
damage:
|
|
formula: 3d10+11 and infernal wound
|
|
type: piercing
|
|
name: horn
|
|
to_hit: 21
|
|
traits:
|
|
- magical
|
|
name: Phistophilus (Contract Devil)
|
|
perception: 21
|
|
proactive_abilities:
|
|
- description: The contract devil produces an infernal contract for a single living
|
|
mortal. This contract can grant a wide range of abilities and effects, akin to
|
|
the power of a *wish* spell but fulfilled to the letter by the contract devil.
|
|
To receive any of those benefits, the mortal must willingly sign its true name
|
|
to the contract. At that point, the mortal's soul is bound to the contract devil
|
|
and Hell. While the contract is in effect, the victim can't be restored to life
|
|
except by *wish* or similar magic. If the mortal is restored to life by those
|
|
means, the contract devil knows which mortal came to life and can locate the creature
|
|
or creatures who restored the mortal to life for 1 year, gaining the effects of
|
|
a *locate* spell with unlimited range. Avoiding the terms of an infernal contract
|
|
is difficult and often dangerous.
|
|
name: Draft Contract
|
|
traits:
|
|
- conjuration
|
|
- divine
|
|
- manipulate
|
|
- description: spell at will, but only to target a creature with which it has a contract.
|
|
The target automatically critically fails its save.
|
|
name: Infernal Investment
|
|
traits: null
|
|
- description: A contract devil's Strikes also deal 3d6 persistent bleed damage that
|
|
resist attempts to heal it. The flat check to stop the bleeding starts at DC 20.
|
|
The DC is reduced to 15 only if the bleeding creature or an ally successfully
|
|
assists with the recovery. The DC to Administer First Aid to a creature with an
|
|
infernal wound is increased by 5. A spellcaster or item attempting to use healing
|
|
magic on a creature suffering from an infernal wound must succeed at a DC 29 counteract
|
|
check or the magic fails to heal the creature.
|
|
name: Infernal Wound
|
|
traits:
|
|
- divine
|
|
- necromancy
|
|
ranged: null
|
|
resistances:
|
|
- amount: 10
|
|
type: physical (except silver)
|
|
- amount: 10
|
|
type: 'poison '
|
|
saves:
|
|
fort: 18
|
|
ref: 18
|
|
will: 23
|
|
saves_special:
|
|
fort: null
|
|
ref: null
|
|
will: +1 status to all saves vs. magic
|
|
senses:
|
|
- greater darkvision
|
|
skills:
|
|
Arcana: 19
|
|
Deception: 23
|
|
Diplomacy: 21
|
|
Intimidation: 21
|
|
Religion: 19
|
|
Society: 19
|
|
Stealth: 18
|
|
skills_special: null
|
|
speed:
|
|
- amount: 25
|
|
type: Land
|
|
spell_attack_to_hit: null
|
|
spell_dc: null
|
|
traits:
|
|
- LE
|
|
- Medium
|
|
- Devil
|
|
- Fiend
|
|
type: Creature
|