pathfinder-2-sqlite-MIRROR/data/monsters/Rat Swarm.yaml

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1.7 KiB
YAML

ability_mods:
cha_mod: -3
con_mod: 1
dex_mod: 3
int_mod: -4
str_mod: -2
wis_mod: 1
ac: 14
ac_special: null
automatic_abilities: null
description: A swarm of rats can cause total chaos within a household or business.
Contracting filth fever is all the easier when dozens of these agitated or hungry
vermin gather to bite victims en masse, making rat-hunting a viable career in many
parts of the world as desperate townspeople seek relief from the disease's spread.
divine_spells: null
hp: 14
immunities:
- precision
- swarm mind
innate_spells: null
items: null
languages: null
level: 1
melee: null
name: Rat Swarm
perception: 5
proactive_abilities:
- description: The sickened and unconscious conditions from filth fever don't improve
on their own until the disease is cured. **Saving Throw** DC 14 Fortitude; **Stage
1** carrier with no ill effect (1d4 hours), **Stage 2** sickened 1 (1 day), **Stage
3** sickened 1 and slowed 1 (1 day), **Stage 4** unconscious (1 day), **Stage
5** dead
name: Filth Fever
traits:
- disease
- action_cost: One Action
description: Each enemy in the swarm's space takes 1d6 piercing damage and must
attempt a DC 17 basic Reflex save. A creature that fails its save is exposed to
filth fever.
name: Swarming Bites
traits: null
ranged: null
resistances:
- amount: 6
type: physical (except bludgeoning)
saves:
fort: 2
ref: 7
will: 4
saves_special:
fort: null
ref: null
will: null
senses:
- low-light vision
- scent (imprecise) 30 feet
skills:
Acrobatics: 8
Athletics: 4
Stealth: 6
skills_special: null
speed:
- amount: 30
type: Land
- amount: 10
type: Climb
spell_attack_to_hit: null
spell_dc: null
traits:
- N
- Large
- Animal
- Swarm
type: Creature