111 lines
2.9 KiB
YAML
111 lines
2.9 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 2
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dex_mod: 4
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int_mod: 1
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str_mod: 4
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wis_mod: 1
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ac: 21
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ac_special: null
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automatic_abilities:
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- description: redcap's woolen hat is dyed with the blood of its victims. If the redcap
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loses its cap, it no longer benefits from fast healing and takes a –4 status penalty
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to its damage rolls. It can create a new cap in 10 minutes, but that cap doesn't
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grant its powers until the redcap has turned it red with Blood Soak. A cap has
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no benefit for creatures other than the redcap who made it.
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name: Red Cap
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traits:
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- necromancy
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- primal
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description: Redcaps are sadistic and capricious fey who thrill in bloodletting and
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murder. While they are most famous for appearing as wizened, bearded men, redcap
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women are no less fearsome or cruel. Redcaps are ultimately craven bullies, cowed
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by anything more powerful than themselves, a trait that leads them to fear and despise
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the symbols of good deities. Many fairy tales explain how the redcaps draw power
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from dipping the hats for which they are named in fresh blood. Just as iconic to
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these cruel little fey are their iron-clad boots, and the clanging sound of their
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metal soles clanking on stone floors is both discordant and disconcerting— especially
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to those who recognize the sound for what it is. Redcaps typically stand only 3
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feet tall, with hunched frames, pointed ears, crooked teeth, and long, white, tangled
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hair.
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divine_spells: null
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hp: 60
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immunities: null
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innate_spells: null
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items:
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- scythe
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- iron boots
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- red cap
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languages:
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- Common
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- Sylvan
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level: 5
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melee:
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- action_cost: One Action
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damage:
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formula: 1d10+10
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type: slashing
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name: scythe
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to_hit: 15
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traits:
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- deadly 1d10
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- trip
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- action_cost: One Action
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damage:
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formula: 1d6+8
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type: piercing
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name: boot
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to_hit: 13
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traits:
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- agile
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- versatile B
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name: Redcap
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perception: 12
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proactive_abilities:
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- action_cost: One Action
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description: The redcap dips its cap in the blood of a slain foe. The foe must have
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died in the last minute, and the redcap must have helped kill it. The redcap gains
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a +4 status bonus to damage rolls for 1 minute.
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name: Blood Soak
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traits:
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- manipulate
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- description: The redcap makes another scythe Strike against a different creature,
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using the same multiple attack penalty as the scythe Strike that triggered this
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reaction. This counts toward its multiple attack penalty.
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name: Deadly Cleave
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traits: null
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- action_cost: One Action
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description: creature, it deals an extra 2d6 persistent bleed damage.
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name: Stomp
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traits: null
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ranged: null
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resistances: null
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saves:
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fort: 11
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ref: 15
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will: 10
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- low-light vision
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skills:
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Acrobatics: 13
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Athletics: 15
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Deception: 11
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Intimidation: 13
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Nature: 10
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Stealth: 13
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skills_special: null
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speed:
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- amount: 50
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- CE
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- Small
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- Fey
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type: Creature
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