pathfinder-2-sqlite-MIRROR/data/monsters/Redcap.yaml

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ability_mods:
cha_mod: 2
con_mod: 2
dex_mod: 4
int_mod: 1
str_mod: 4
wis_mod: 1
ac: 21
ac_special: null
automatic_abilities:
- description: redcap's woolen hat is dyed with the blood of its victims. If the redcap
loses its cap, it no longer benefits from fast healing and takes a 4 status penalty
to its damage rolls. It can create a new cap in 10 minutes, but that cap doesn't
grant its powers until the redcap has turned it red with Blood Soak. A cap has
no benefit for creatures other than the redcap who made it.
name: Red Cap
traits:
- necromancy
- primal
description: Redcaps are sadistic and capricious fey who thrill in bloodletting and
murder. While they are most famous for appearing as wizened, bearded men, redcap
women are no less fearsome or cruel. Redcaps are ultimately craven bullies, cowed
by anything more powerful than themselves, a trait that leads them to fear and despise
the symbols of good deities. Many fairy tales explain how the redcaps draw power
from dipping the hats for which they are named in fresh blood. Just as iconic to
these cruel little fey are their iron-clad boots, and the clanging sound of their
metal soles clanking on stone floors is both discordant and disconcerting— especially
to those who recognize the sound for what it is. Redcaps typically stand only 3
feet tall, with hunched frames, pointed ears, crooked teeth, and long, white, tangled
hair.
divine_spells: null
hp: 60
immunities: null
innate_spells: null
items:
- scythe
- iron boots
- red cap
languages:
- Common
- Sylvan
level: 5
melee:
- action_cost: One Action
damage:
formula: 1d10+10
type: slashing
name: scythe
to_hit: 15
traits:
- deadly 1d10
- trip
- action_cost: One Action
damage:
formula: 1d6+8
type: piercing
name: boot
to_hit: 13
traits:
- agile
- versatile B
name: Redcap
perception: 12
proactive_abilities:
- action_cost: One Action
description: The redcap dips its cap in the blood of a slain foe. The foe must have
died in the last minute, and the redcap must have helped kill it. The redcap gains
a +4 status bonus to damage rolls for 1 minute.
name: Blood Soak
traits:
- manipulate
- description: The redcap makes another scythe Strike against a different creature,
using the same multiple attack penalty as the scythe Strike that triggered this
reaction. This counts toward its multiple attack penalty.
name: Deadly Cleave
traits: null
- action_cost: One Action
description: creature, it deals an extra 2d6 persistent bleed damage.
name: Stomp
traits: null
ranged: null
resistances: null
saves:
fort: 11
ref: 15
will: 10
saves_special:
fort: null
ref: null
will: null
senses:
- low-light vision
skills:
Acrobatics: 13
Athletics: 15
Deception: 11
Intimidation: 13
Nature: 10
Stealth: 13
skills_special: null
speed:
- amount: 50
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- CE
- Small
- Fey
type: Creature