pathfinder-2-sqlite-MIRROR/data/monsters/Sea Devil Brute.yaml

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2.4 KiB
YAML

ability_mods:
cha_mod: 0
con_mod: 3
dex_mod: 1
int_mod: 0
str_mod: 4
wis_mod: 1
ac: 21
ac_special: null
automatic_abilities:
- description: he sea devil can communicate telepathically with sharks within range.
It can communicate only simple concepts like "come," "guard," or "attack."
name: Shark Commune
traits:
- mental
- telepathy
description: Physically imposing sea devils are equipped with some of the best weaponry
the community can find, though most are happy to rend their foes using tooth and
nail.
divine_spells: null
hp: 60
immunities: null
innate_spells: null
items:
- trident
languages:
- Aquan
level: 4
melee:
- action_cost: One Action
damage:
formula: 1d8+8
type: piercing
name: trident
to_hit: 14
traits: null
- action_cost: One Action
damage:
formula: 1d6+6
type: slashing
name: claw
to_hit: 14
traits:
- agile
- action_cost: One Action
damage:
formula: 1d8+6
type: piercing
name: jaws
to_hit: 14
traits: null
name: Sea Devil Brute
perception: 7
proactive_abilities:
- action_cost: Free Action
description: '**Requirements** The sea devil is not fatigued or already in a frenzy.
**Trigger** The sea devil deals bleed damage to a living creature. **Effect**
The sea devil flies into a frenzy that lasts 1 minute. While frenzied, the sea
devil gains a +1 status bonus to attack rolls with its claws and jaws, gains a
+4 status bonus to damage rolls with its claws and jaws, gains 11 temporary HP
until the end of the frenzy, and takes a -2 status penalty to AC. The sea devil
can''t voluntarily stop its frenzy. After its frenzy, the sea devil is fatigued.'
name: Blood Frenzy
traits:
- rage
- description: or if the attack was a critical hit.
name: Bloodletting
traits: null
- description: A sea devil brute can use thrown ranged weapons underwater with no
penalty due to range increment.
name: Unimpeded Throw
traits: null
ranged:
- action_cost: One Action
damage:
formula: 1d8+8
type: piercing
name: trident
to_hit: 11
traits:
- thrown 20 feet
resistances: null
saves:
fort: 13
ref: 11
will: 9
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
- wavesense 30 feet
skills:
Athletics: 12
Intimidation: 9
Survival: 9
skills_special: null
speed:
- amount: 25
type: Land
- amount: 35
type: Swim
spell_attack_to_hit: null
spell_dc: null
traits:
- LE
- Medium
- Amphibious
- Humanoid
- Sea Devil
type: Creature