pathfinder-2-sqlite-MIRROR/data/monsters/Shadow Giant.yaml

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ability_mods:
cha_mod: 3
con_mod: 5
dex_mod: 2
int_mod: 0
str_mod: 8
wis_mod: 1
ac: 33
ac_special: null
automatic_abilities: null
description: Shadow giants are natives of the Plane of Shadow, where they have dwelled
in perpetual twilight for millennia. Their cultures vary greatly depending on whether
the giants reside in their land of origin or have relocated to the Material Plane.
On the Plane of Shadow, they live in familial groups and uphold a nomadic way of
life as they roam across vast ancestral lands between forests of shadow and misty
chasms. These hunter-gatherers pass their lore down through oral histories, conduct
pilgrimages to unholy ziggurats of black stone, and bathe in the blood of their
long-standing foes, including rival shadow giant tribes and velstracs intent on
enslaving their kind. On the Material Plane, conversely, they are typically secretive
and isolationist, keeping apart from other peoples.
divine_spells: null
hp: 275
immunities: null
innate_spells: null
items: null
languages:
- Jotun
- Shadowtongue
level: 13
melee:
- action_cost: One Action
damage:
formula: 3d8+18 plus pall of shadow
type: slashing
name: spiked chain
to_hit: 27
traits:
- disarm
- reach 10 feet
- trip
- action_cost: One Action
damage:
formula: 3d8+18 plus pall of shadow
type: bludgeoning
name: fist
to_hit: 27
traits:
- agile
- nonlethal
- reach 10 feet
name: Shadow Giant
perception: 20
proactive_abilities:
- description: When a shadow giant hits with a melee attack, the target must succeed
at a DC 30 Fortitude save or become drained 1 and take a 1 status penalty to
Perception checks involving sight as long as they remain drained. On a critical
failure, this condition doesn't heal naturally and can be removed only with magic.
name: Pall of Shadow
traits:
- divine
- necromancy
- action_cost: One Action
description: The shadow giant gains the effect of the *blur* spell for 1 minute
or until it is exposed to direct sunlight, whichever comes first.
name: Shadowcloak
traits:
- divine
- illusion
- action_cost: One Action
description: ''
name: Throw Rock
traits: null
ranged:
- action_cost: One Action
damage:
formula: 2d8+18
type: bludgeoning
name: rock
to_hit: 27
traits:
- brutal
- range increment 120 feet
resistances: null
saves:
fort: 25
ref: 20
will: 23
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
skills:
Athletics: 27
Intimidation: 24
Stealth: 21
skills_special: null
speed:
- amount: 35
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- LE
- Large
- Giant
- Humanoid
type: Creature