96 lines
1.7 KiB
YAML
96 lines
1.7 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 3
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dex_mod: 1
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int_mod: -5
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str_mod: 5
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wis_mod: 0
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ac: 17
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ac_special: null
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automatic_abilities: null
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description: The reanimated bones of giants make excellent necromantic thralls.
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divine_spells: null
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hp: 50
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immunities:
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- death effects
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- disease
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- mental
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- paralyzed
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- poison
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- unconscious
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innate_spells: null
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items: null
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languages: null
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level: 3
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+7
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type: slashing
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name: glaive
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to_hit: 12
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traits:
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- deadly d8
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- forceful
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- reach 15 feet
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- action_cost: One Action
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damage:
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formula: 1d10+5
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type: piercing
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name: horns
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to_hit: 12
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traits:
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- agile
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name: Skeletal Giant
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perception: 7
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proactive_abilities:
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- action_cost: Two Actions
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description: The giant makes two Strikes with its glaive against two adjacent foes,
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both of whom are within its reach. The multiple attack penalty does not increase
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until after both attacks are resolved.
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name: Broad Swipe
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traits: null
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- action_cost: Two Actions
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description: The giant Strides and makes a horns Strike with a +4 circumstance bonus
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to damage. If the strike hits, the giant attempts to Demoralize the target.
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name: Terrifying Charge
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traits: null
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ranged: null
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resistances:
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- amount: 5
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type: cold
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- amount: 5
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type: electricity
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- amount: 5
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type: fire
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- amount: 5
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type: piercing
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- amount: 5
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type: slashing
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saves:
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fort: 10
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ref: 8
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will: 7
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saves_special:
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fort: null
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ref: null
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will: null
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senses:
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- darkvision
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skills:
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Athletics: 12
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Intimidation: 9
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skills_special: null
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speed:
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- amount: 30
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- NE
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- Large
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- Mindless
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- Skeleton
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- Undead
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type: Creature
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