pathfinder-2-sqlite-MIRROR/data/monsters/Skeleton Guard.yaml

95 lines
1.3 KiB
YAML

ability_mods:
cha_mod: 0
con_mod: 0
dex_mod: 4
int_mod: -5
str_mod: 2
wis_mod: 0
ac: 16
ac_special: null
automatic_abilities: null
description: The most common skeletal minions are mere guardians.
divine_spells: null
hp: 4
immunities:
- death effects
- disease
- mental
- paralyzed
- poison
- unconscious
innate_spells: null
items: null
languages: null
level: -1
melee:
- action_cost: One Action
damage:
formula: 1d6+2
type: slashing
name: scimitar
to_hit: 6
traits:
- forceful
- sweep
- action_cost: One Action
damage:
formula: 1d4+2
type: slashing
name: claw
to_hit: 6
traits:
- agile
- finesse
name: Skeleton Guard
perception: 2
proactive_abilities: []
ranged:
- action_cost: One Action
damage:
formula: 1d6 piercing
type: ''
name: shortbow
to_hit: 6
traits:
- deadly 1d10
- range increment 60 feet
- reload 0
resistances:
- amount: 5
type: cold
- amount: 5
type: electricity
- amount: 5
type: fire
- amount: 5
type: piercing
- amount: 5
type: slashing
saves:
fort: 2
ref: 8
will: 2
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
skills:
Acrobatics: 6
Athletics: 3
skills_special: null
speed:
- amount: 25
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- NE
- Medium
- Mindless
- Skeleton
- Undead
type: Creature