170 lines
3.6 KiB
YAML
170 lines
3.6 KiB
YAML
ability_mods:
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cha_mod: 8
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con_mod: 11
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dex_mod: 9
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int_mod: 7
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str_mod: 12
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wis_mod: 8
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ac: 54
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ac_special: null
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automatic_abilities: null
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description: Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon
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on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a
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demon lord. For now, even as a nascent demon lord, Treerazer is a dangerous foe.
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divine_spells: null
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hp: 550
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immunities:
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- death effects
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- disease
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- mental
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- poison
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innate_spells:
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- level: 10
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name: horrid wilting
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- level: 10
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name: time stop
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- level: 10
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name: wall of thorns
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- frequency: at will
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level: 9
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name: abyssal wrath
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- frequency: at will
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level: 9
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name: dispel magic
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- frequency: at will
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level: 6
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name: tangling creepers
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- frequency: at will
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level: 5
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name: abyssal plague
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- frequency: at will
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level: 3
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name: earthbind
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- frequency: at will
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level: 2
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name: telekinetic maneuver
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- frequency: constant
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level: 8
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name: true seeing
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- frequency: constant
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level: 8
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name: freedom of movement
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- frequency: constant
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level: 4
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name: freedom of movement
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items: null
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languages:
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- Abyssal
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- Common
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- Elven
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- Sylvan
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level: 25
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melee:
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- action_cost: One Action
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damage:
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formula: 4d12+15 plus 1d6 acid, 1d6 chaotic, and 1d6 evil, and 2d6 slashing vs.
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plants
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type: slashing
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name: Blackaxe
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to_hit: 47
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traits:
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- acid
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- chaotic
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- evil
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- magical
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- reach 15 feet
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- sweep
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- action_cost: One Action
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damage:
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formula: 4d10+18 plus 2d6 chaotic and 2d6 evil
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type: slashing
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name: jaws
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to_hit: 45
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traits:
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- agile
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- chaotic
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- evil
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- magical
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- reach 15 feet
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name: Treerazer
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perception: 46
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proactive_abilities:
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- action_cost: Two Actions
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description: Treerazer exudes a pulse of sickly green light in a 30-foot-radius
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emanation. All plants in the area (including creatures under the effect of his
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aura of corruption) blacken and wither. Non-creature plants immediately wither
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and die. Plant creatures take 20d8 negative damage with a DC 49 basic Fortitude
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save. A creature that fails its save is doomed 1 for 1 minute and sickened 3.
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Treerazer can choose to exclude any number of plants in the area from this effect,
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and generally does so to preserve twisted and corrupted plants or fungi, or plant
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creatures that are allied to his cause. Treerazer can't use Defoliation for 1d4
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rounds.
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name: Defoliation
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traits:
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- primal
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- necromancy
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- plant
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- action_cost: Free Action
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description: '**Frequency** once per round; **Trigger** Treerazer hits a creature,
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object, or spell effect with a weapon Strike or a defoliation attack. **Effect**
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Treerazer casts his innate dispel magic, targeting the creature he hit with his
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Strike or one spell affecting that creature.'
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name: Dispelling Strike
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traits:
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- abjuration
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- primal
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- description: When Treerazer scores a critical hit with a melee attack, the target
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is stunned 2.
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name: Staggering Strike
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traits: null
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ranged: null
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resistances:
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- amount: 20
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type: 'acid '
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- amount: 15
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type: 'cold '
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- amount: 15
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type: 'fire '
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- amount: 20
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type: physical (except cold iron)
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saves:
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fort: 42
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ref: 40
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will: 43
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saves_special:
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fort: null
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ref: null
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will: +2 status to all saves vs. magic
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senses:
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- darkvision
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- '*true seeing*'
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skills:
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Acrobatics: 40
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Arcana: 38
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Athletics: 45
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Intimidation: 46
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Nature: 49
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Occultism: 38
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Religion: 45
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Stealth: 40
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skills_special: null
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speed:
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- amount: 60
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type: Land
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- amount: 60
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type: Fly
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- amount: 40
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type: Swim
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- amount: null
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type: Freedom of Movement (constant)
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spell_attack_to_hit: 43
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spell_dc: null
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traits:
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- Unique
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- CE
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- Huge
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- Amphibious
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- Demon
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- Fiend
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type: Creature
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