pathfinder-2-sqlite-MIRROR/data/monsters/Unicorn.yaml

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2.5 KiB
YAML

ability_mods:
cha_mod: 4
con_mod: 3
dex_mod: 3
int_mod: 0
str_mod: 4
wis_mod: 4
ac: 20
ac_special: null
automatic_abilities:
- description: The unicorn has a connection to the creatures of the natural world
that allows it to communicate with them. The unicorn can use Diplomacy to Make
an Impression on animals and to make very simple Requests of them.
name: Wild Empathy
traits: null
description: Symbols of grace and purity, unicorns resemble proud and noble horses.
They are typically pure white of coat, but they are best known for the single, delicate
horn that extends from the center of their forehead. While unicorns often serve
as protectors of unspoiled wilderness and sacred places, they are themselves highly
sought after for their horns, which are said to possess potent magical properties.
To many, the mere idea of hunting such a magnificent creature in the hopes of severing
its horn is utterly reprehensible. Indeed, a de-horned unicorn is a sorry sight,
and few such unicorns survive much longer in the wild.
divine_spells: null
hp: 45
immunities:
- poison
innate_spells:
- level: 5
name: tree stride
- frequency: x2
level: 3
name: heal
- frequency: x2
level: 3
name: neutralize poison
- frequency: at will, good only
level: 1
name: detect alignment
items: null
languages:
- Common
- Sylvan
level: 3
melee:
- action_cost: One Action
damage:
formula: 1d10+4 plus 1d6 good and ghost touch
type: piercing
name: horn
to_hit: 12
traits:
- good
- magical
- action_cost: One Action
damage:
formula: 1d8+4 and ghost touch
type: bludgeoning
name: hoof
to_hit: 12
traits:
- agile
- magical
name: Unicorn
perception: 13
proactive_abilities:
- description: A unicorn's Strikes have the effects of a ghost touch property rune.
name: Ghost Touch
traits: null
- action_cost: Two Actions
description: The unicorn Strides up to double its Speed in a straight line and then
makes a horn Strike. If the unicorn moved at least 20 feet, it deals an additional
2d6 damage on a hit.
name: Powerful Charge
traits: null
ranged: null
resistances: null
saves:
fort: 10
ref: 8
will: 11
saves_special:
fort: null
ref: null
will: +2 vs. mental)
senses:
- darkvision
- scent (imprecise) 30 feet
skills:
Acrobatics: 10
Diplomacy: 11
Stealth: 8
Survival: 9
skills_special: null
speed:
- amount: 45
type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- CG
- Large
- Beast
- Fey
type: Creature